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Re: [V2] How to make NPC stats depend on players stats

I don't know if what you are looking for is an average stat for "combat", if that is what you are looking for...

You can make it using a few different ways... (if someone remembers, or has any idea... contribute)

player stats * level + weapon - armor = npc stats * npc level

Where npc stats could be some random value, depending on the player stats (player stats * rand(1,1000))

Or something along these lines

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