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I'm currently making a tag mod. The user will be playing the game as usual, when they will randomly come across a tag. They can then trade the tag at a "Tag Trader" or whatever you want to call it. Its nearly finished, just wanted to see if anyone would be interested in this mod. Will post this up once its done if anyone wants it.

Posted

Re: [mccode v2] Tag Mod (50% Complete)

Just want to remind you all I haven't forgotten about this mod. I was just a bit busy. It should be done by tomorrow. Today if I feel like it. I have got the Tag Trader done, and the random header bit, just need to make a tag market now. I was thinking of taking the crystal market and editing it, but I wanna make 100% unique. Thank you.

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