Faz` Posted April 10, 2009 Posted April 10, 2009 I'm currently making a tag mod. The user will be playing the game as usual, when they will randomly come across a tag. They can then trade the tag at a "Tag Trader" or whatever you want to call it. Its nearly finished, just wanted to see if anyone would be interested in this mod. Will post this up once its done if anyone wants it. Quote
noddy Posted April 10, 2009 Posted April 10, 2009 Re: [mccode v2] Tag Mod (50% Complete) That would be awesome :evil: Quote
(((TOLK))) Posted April 11, 2009 Posted April 11, 2009 Re: [mccode v2] Tag Mod (50% Complete) Sounds good can't wait Quote
Faz` Posted April 12, 2009 Author Posted April 12, 2009 Re: [mccode v2] Tag Mod (50% Complete) Just want to remind you all I haven't forgotten about this mod. I was just a bit busy. It should be done by tomorrow. Today if I feel like it. I have got the Tag Trader done, and the random header bit, just need to make a tag market now. I was thinking of taking the crystal market and editing it, but I wanna make 100% unique. Thank you. Quote
Strats Posted April 13, 2009 Posted April 13, 2009 Re: [mccode v2] Tag Mod (50% Complete) Sounds like a nice little mod there mate 8-) Quote
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