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Haunted Dawg

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Everything posted by Haunted Dawg

  1. Re: Mccodes Lite Userstats IQ Bug Change...   elseif ($search =="14") { print "You see a pretty rainbow. You spot a leprechaun. You take him hostage and ransom some gold from his leprechaun pals. They bring you the money. You feel a little smarter."; mysql_query("UPDATE users SET IQ=IQ+$IQ,money=money+$money,money=money+$money2,energy=energy-$eng WHERE userid=$userid"); mysql_query("UPDATE userstats SET IQ=IQ+$IQ WHERE userid=$userid"); }   To   elseif ($search =="14") { print "You see a pretty rainbow. You spot a leprechaun. You take him hostage and ransom some gold from his leprechaun pals. They bring you the money. You feel a little smarter."; mysql_query("UPDATE users SET money=money+$money,money=money+$money2,energy=energy-$eng WHERE userid=$userid"); mysql_query("UPDATE userstats SET IQ=IQ+$IQ WHERE userid=$userid"); }
  2. Re: Mccodes Lite Userstats IQ Bug I have a server and a website with 9094 user's, there is no problem with having 51 user's.
  3. Re: Tips to owning a game   Uhhm how does that work? :| Let's take my lottery system i made for example. Every game played, The price's go up automaticly. You only win a 75% of actual cash put in. That can be altered to 50% even.
  4. Re: New member search...   It will then get lost on browser closed.
  5. Re: Mccodes Lite Userstats IQ Bug Post up your code, you be guaranteed a fix will be up.
  6. Re: Mccodes Lite Userstats IQ Bug Not necesary, but there is a quick way. Did that sort out your problem? If so, just add to header.php under <?php   session_start(); ob_start(); $userid = abs(@intval($_SESSION['userid']));
  7. Re: Mccodes Lite Userstats IQ Bug Try changing $userid to $ir['userid'] :)
  8. Re: How much bandwidth does your game use? Mine and partner's game use's 70 - 150 Gb a month. http://deadlyhustle.net
  9. Re: Military Nation Use the search!
  10. Re: Access denied for user I have never seen an error like..   ever created by a server. If that is 100% the error you are getting, then some one has found a loophole in your code, or if you still have installer.php they are running that and messing with the config.php
  11. Re: Tips to owning a game From my experiance in gaming (6 year's) and experiance in game owning (4 year's), i've learn't that alot of player's like the admin to interact in thing's. Such as gang's and attacking and such. But the opportunity for an admin to change stat's should be off limit's. Another tip for game owner's is to never give member's admin. Give them secretary or assistanting. Why? What if your admin get's cross and quit's, but want's revenge? He has access to almost anything on your game. Should be careful also to who you choose for staff.
  12. Re: Tips to owning a game 7.- Game economy: Now this is one of the most important thing's while owning a game. Having a stable economy is good as member's like it. Some member's like the easy money, but those member's arn't so valueable than the one's that like strong economy's. Having a strong economy will keep the cash flow in the game low. If the economy become's over bloated, it is best to try and remove as much money from the game as possible, if by all mean's rising the prices on item's, house's, gang's, crystal's, crystal temple, etc. There are plenty of way's to remove economy money. Such as a strong lottery system. Member's like a strong economy because they have something to look forward to. 8.- Game Levels: Keeping low level player's in a game is alway's nice, but to just find that perfect formula to not level quickly can be a problem. Keeping low level's because when some one sign's up, they see the number low and not high and they know, ok it will be easy to get there. Those member's will play and find it nice that it is kind of hard to get there, then they have something to look forward to. 9.- Admins: Admin's can play the game, but as we all know, admin's have advantage to almost everything in the panel. Do no let your admin's be the first in: # Stats # Level # Gangs # Items hold # Money # House When a normal player see's that, they will think the admin's cheat and not play the game. 10.- Organizing: Organizing a game can be very hard, but in the long run very worthy. Having a organized system is good why? Because by having an organized game, member's know where they stand, and you know where you stand. Another advantage of organizing a game is that you'll notice how your site hit's rise, as member's know where to go first thing when they login. Not by thinking once logged in 'Ok where do i go and what do i do'. 11.- Newly bread guide: Giving new player's a guide is a must. For example, if i am new to rpg gaming, i'll sign up and be like, uhh ok what now? Having a simple code at the top such as: if($ir['daysold'] <= 3) { echo 'It seem\'s you are new here, why not try out our [url="newguide.php"]Newly bread guide[/url]! It will help you to find out more about our game'; } You will then write out a good detailed description in newguide.php. This is a must because? Because member's can allocate themself's to find thing's more easier. If they know what to do, and where to go, they will stay. If they don't know what to do and don't know where to go, they will go. 12.- Lagging Websites: No member or owner like's a slow loading website. Check your host's server load when ever possible, if noticing high server load, you will from time to time notice some lag. Not all host's have lag if high server load. Marking your host is good, don't change host every time you open a new game, stick to your host as it will be good. Finding a good host is hard but worthy, getting your own server is better and easier.
  13. Re: incuding a file Well, consider this a question you should be asking your host. Do they have open_basedir set? And is it pointed to the user's public_html, some host's don't allow file include's outside of public_html. So if open_basedir is set best is to:   include_once('globals.php');
  14. Re: Access denied for user Strat's, who's your current host?
  15. Re: Tips to owning a game It was actualy quick to write down as i know every point to owning a successful game off the top of my head. :), i will be adding more that some might not even know of yet.
  16. 1.- Owning a game: It's not some get rich quick scheme that you can open a website and expect to come back 3 day's later to find $1,000's in your paypal account. Owning a game take's alot of time, getting a successful game even more. Before opening a game strategize and mark your point's. Marking your point's so in future you know where to advertise to hit potential & valueable members. Strategize your business plan, where is your fundamental source coming from? Such thing's play a big role in real life & online business's. 2.- Frequent Updates: Members (especially value member's) love game update's. No matter what, if it's a small to a big update, they will know you still care about the game, making you more money. Bugs: Fix all bug's before releasing the game, as bug's push away member's. 3.- Marketing: Target market point's, think outside the box on this one. As we all know, alot of game owner's have milked the online scene of gaming. So what, There is still more valuable member's out there. These valuable member's are found all over. A person who has never played a rpg game will enjoy it way more than a frequent rpg game player, those people spread the word more! Such point's are to go to a local shop and place ad's up, or even in the local newspaper. 4.- Site Ranking: Now we got a non buggy game (p1), a frequently updated game (p2) & a marketing point (p3). Now we want to get our ranking up in search engine's. Some of you think 'Woo i have alot of member's it will push it up.' NO! Ranking in search engine's is mainly based on how many search's are made and if your game is indexed. Getting your site indexed at alot of search engine's can gain you member's and sometime's alot of member's. Getting your ranking up by doing such: # Post your link on a forum # Post your link on known websites # Search your own site in search engine's from time to time What about alexa you ask? We can't really force every member to download the alexa toolbar, many website's also think because they have member's, it will push it up. Again NO! Alexa work's off their tool bar, if your player's have the tool bar your alexa goes up. Having a good alexa is good at selling a game as it gives it a better exposure. 5.- Donations: DO NOT FORCE MEMBERS TO DONATE! Let your member's donate by themself's, don't force them to. And do not run a 2x1 every day or week, run it once every 3 month's or even once a year. Telling a member to donate to get staff status it show's your greedy and needy. 6.- Listening to players: Listening to player's is a strong point to keep your member's. Listening to them is a must. Alot of valuable members give nice idea's, it's good to implement some from time to time. PS: Do excuse my spelling, half a sleep :), more shall be added in near future.
  17. Re: logged in for * Total time logged in: 41 days, 58 minutes. Damn, i should get out more :P
  18. Re: Access denied for user That could be server problem's. Lithium is the SQL genius here :P
  19. Re: Internet Info in the staff info panel?? Pm me with the url.. I'll do a quick scan with no harm to the site.
  20. Re: Internet Info in the staff info panel?? I don't think your looking for that, that's a database connection. Follow the link shedh has provided you with.
  21. Re: Internet Info in the staff info panel?? IP Hack, search it.
  22. Re: REntal As far as i can see, this is not even your's.
  23. Re: [mccode v2] Player Card ($8) That's a simple fix. $name = (strlen($name) >= 14) ? substr($name, 0, 14).'..' : $name; Making long names: somerandomnamewithalongname to: somerandomnamew..
  24. Re: [mccode v2] Player Card ($8) Just to add: Firstly, thank's to those who have bought. Secondly BD23 forgot to mention. If the user is not found this will be shown: http://www.convictsunleashed.com/demo/pcard.php?id=2 If an mysql error happen's the above will apply with a different message. Thank's once again :)
  25. Re: Staff_items.php Actualy, keep your original file, and make sure you don't leave a single input open, if you want nothing their, put 0
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