
Godhand
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Everything posted by Godhand
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Re: Odd attack problem That is because it was coded poorly. It does not happen in mine.
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Re: Odd attack problem I doubt you have a legal version of mccodes. ^_^
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[V2] Reward the active. - Punish the inactive.
Godhand replied to Ragnar's topic in Free Modifications
Re: [V2] Reward the active. - Punish the inactive. Never mind it would be more hassle to set it up than whats already here. -
Register Prob... 50 users no more can join...
Godhand replied to KDawg08's topic in General Discussion
Re: Register Prob... 50 users no more can join... Are you on a free host? -
Re: Free Loan Shark System Pft when I think of an investment I think of something I can't touch for at least a couple months... so maybe I should have looked over all the coding then. But I couldn't be bothered as I haven't added to my game.
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Re: Cheburn (adam) Torncity this could be used as his e-mail address [email protected]. How I got that is by digging around in some old sites.
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[V2] Reward the active. - Punish the inactive.
Godhand replied to Ragnar's topic in Free Modifications
Re: [V2] Reward the active. - Punish the inactive. Well it should be something similar to this outline (In cron_day.php) if (daysinactive==5) //*enter the update into events**/ { $db->query("INSERT INTO events VALUES('',$userid,unix_timestamp(),0,The Admin sent you a note. It says: Today you did not get bank interest. If you are inactive for X days, you won't start getting it until you log on again. Same goes for Street turns. Plus, on days you don't log in, you won't get paid for your job, or get credit for showing up to school. Also, you might of noticed you gain some money or crystals at the end of the day. You also won't get those if you haven't logged in in X days. On the plus side, if you're a donator, you won't lose a donator day on days you don't log in); } If someone finds something wrong with the event code its because I haven't bothered to learn about event coding yet. All I did was structure the code to the right format. -
Re: simple stupid question No problem since I know that you've created some decent mods. :wink:. I was just giving you location so you could get it to where you wanted.
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Re: simple stupid question guess and check your formula this will give you a general location where to look. $qe=$r['level']*$r['level']*$r['level']; $expgain=rand($qe/2,$qe); $expperc=(float) ($expgain/$ir['exp_needed']*somenumber);
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mccode-v1 [mccode] delete gang after respect hit 0
Godhand replied to iseeyou94056's topic in Free Modifications
Re: delete gang after respect hit 0 I can't be bothered to as gangs are not a big hit in my game. -
Re: Free Loan Shark System actually should be $db->query("UPDATE users SET investments=investments-1"); for forcing it to be in there for more than a day. But I might have just went out on a limb assuming.... but I can't be bothered as either way it should be plus or minus 1 for not allowing them to use it. :-D
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Re: {V2 }Marriage Mod {V2} eh... any real coder would be able to do the sql to make it work within 5 minutes of getting that error. Where did I get five from? Maybe having a laggy host then bad internet coupled with having to log into the Cpanel to go into phpmyadmin. Yup sql is soooo hard. Phew I almost broke out a sweat there having to remind that crap. lmao
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Re: anyone care to track multi accounts? $25 for just incorporating it into admin panel.. I'd say for that it costs a little much as most of the game owners could look over cash logs and revamp it to fit your coding. $10 maybe but $25 I mean come on now that is a little much.
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Re: [V2]Crystal Smuggling Mod[V2] apparently my keyboard skipped then. I know I thought I typed it out but I cant be bothered to check for typos when I'm just pointing them to the right direction. Besides they should read what it does before they run it. Why you may ask is because what if I set up coding that basically erased their game? They should know to check what the functions do.
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[mccode] 1st AS/CE MCCODE Modification [AutoTrainer] [$40.00]
Godhand replied to mdshare's topic in Paid Modifications
Re: 1st AS/CE MCCODE Modification [AutoTrainer] Apparently in the game that it was being used in crystal gym was intending on making it so they would also use crystals. In other words try revamping your coding to suit their crystalgym.php -
Re: Help With level cap vr1 In php my admin change level to big int 25... and the experience needed to big int 25..
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Re: can anyone fix this so if someone wants to launch his crons just go to http://tbrpg.890m.com/auctoncron.php?code=2c72366341cc8e9c36fc7565fe77b1b4 as for how I got that.... he posted his cron code... haha you should take some precautions to make sure no one is running your cron files
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[mccode] 1st AS/CE MCCODE Modification [AutoTrainer] [$40.00]
Godhand replied to mdshare's topic in Paid Modifications
Re: 1st AS/CE MCCODE Modification [AutoTrainer] Wow they sold very quickly.... who else bought them besides me? -
Re: [V2]Lock Down[V2] theres a better way to use a table for it. For example why not just make a setting and do a check for it. and if that check is happening it makes the page not work if they're user level equals 1. :-o Was that just a little more efficient? shame on me....
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Re: could anyone help no problem just one question whyd you make 2 different posts for it?
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Re: could anyone help note there may be a spelling error but I think it gets the general format across. :lol:. it might be $ir instead of just $ if you get an error output....
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[mccode] 1st AS/CE MCCODE Modification [AutoTrainer] [$40.00]
Godhand replied to mdshare's topic in Paid Modifications
Re: 1st AS/CE MCCODE Modification [AutoTrainer] where should I send the payment to then? I'll also mention the domain to lock it on for in paypal. Phew.... I thought I was going to have to ask you guys to put it on hold for about a week for a little extra I noticed my paypal account had enough money. Pm me to let me know where to send it to. -
Re: could anyone help $location and $level the rest I'm going to let you code. I'm pointing you in the right direction to start thinking. I'll start it off if($location=blah) { some code here} else die("not in the right location to do that"); and the other if($level=blah) { some code here} else die("you are not a high enough level"); to make it both at once: if($location=blah) { if($level=blah) {some code here} } else (die("You don't have the required to do that"); Now if you want something based on equal or higher level/ area. if($location>=blah) { if($level>=blah) {some code here} } else die("you need to be a higher level or are not in a good enough area"); The difference between the die("texthere"); and print("texthere"); is that die actually makes the rest of the page not work whereas print will not do that.
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Re: Level cap vr 1 basically same thought to remove the 2.xx bill cap on money, crystals, bank, etc
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Re: customizing part of attack v2 problem Yup it is thanks. I thought at first it wasn't just because of syntax.