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rydog

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Everything posted by rydog

  1. Re: [mccode] Mining mod Got it thanx R!der, for V2, Mine Exp: {$minexp}% <img src=bargreen.gif width=$minexp height=10><img src=barred.gif width=$minex height=10> </tr>
  2. Re: ****FREE Mining mod****   when i try to add this on a V2 game it messes up the header. please help?!
  3. Re: [free] Staff Delete Gang Option [V2] i keep getting it saying im not the president??
  4. I s anyone else having the problem with the equip, and unequip? when you equip or unequip a wepon it equips it but also stays in your inventory and adds one more of the item. Please help.
  5. Re: [FREE]Music system You know i usually like to stay on track with these posts, but damn. This is a good mod, this way you don't have to use shoutcast or anything, and no it DOESN'T turn players off, most of mine have loved it, why don't you take your bitchin somehwere else Deception where someone cares to hear it because we don't. Just because you know coding doesn't make you king shit.
  6. Re: [FREE]Music system good work +1 thanx a lot for the help!
  7. Re: [Free] [v1] Help Bot nice mod :D +1
  8. Re: [FREE]Music system Trying to get it working on V2, just havin a small issue with that last bit, but i'm sure ill figure it out :D
  9. Re: [FREE] Bodyguard V2.0   Yes it ends in 's' you add a ' after it well done... Then you go on to say its incorrect... If there was no 's' at the end for example: Matt you would do this - Matt's book. So you learn English boy!   Sorry for the poor punctuation, Arson annoys me with his over complex trying to be impressive words that are something else. It is okay Hack3rMatt, remember who started the punctuation criticism before you go calling me annoying for it. ;)   yall need to get back on the subject, damn. Take that crap to chat or something.
  10. Re: [FREE][CRYSTAL GYM] Any ideas on how to use on V2? havent had much time to mess with it much, but when i go to the gym is uses the number of crystals i have to train, ex. 5000= you can train up to 5000 times lol. If i have time to figure it out i'll let yall know.
  11. Re: [FREE] Bodyguard V2.0 :? having the same problem, says you used it but its not protecting :(
  12. Re: [mccode] Multiple Event Deleter Good work as always got it working for V2 without any issues +1
  13. Re: Free Donator XFER w/ LOGS! ok i give up on this for now, i might f&*% with it later lol.
  14. Re: Free Donator XFER w/ LOGS! I'm working with it trying to get it to work with V2, see what happens i guess, the only problem i'm having is with the viewuser edit. If i can get it i'll let yall know.
  15. Re: [mccode] How to Setup PayPal Instant Payment Notification - Free! :-o :-o ROFL lol nvm, i already have it just didnt set it up through paypal. Thanx
  16. Re: [mccode] How to Setup PayPal Instant Payment Notification - Free! im gonna try this for V2 see how it works, shouldnt be to hard :D, thanx alot oxidation. been looking for this.
  17. Re: [mccode] [TGM] Last 50 Attacks In/Out [TGM] that is V1 buddy ;)
  18. Re: [mccode] Updated v1.0 Nunclear Bomb Ok i just converted that to V2, wasnt tricky at all, if anyone needs help pls mail,
  19. Re: [mccode] [TGM] Last 50 Attacks In/Out [TGM] nice mod :D, almost got it working for V2 :D +1 for you
  20. Re: [mccode] Streets for v2.0 I have a working version of the streets for V2 if anyone would like it.
  21. Re: [mccode] Advanced Warning System well what i did worked for my V2 thats why i posted it :-)
  22. Re: [mccode] Advanced Warning System Create File: warnings.php Insert: Code: <?php /*----------------------------------------------------- -- Mono Country v1.0 BETA -- A product of DBS-entertainment -- Copyright held 2005 by Dabomstew -- INDEX.php -----------------------------------------------------*/ include "globals.php"; if($ir['user_level'] < 2) { die("Staff Only!"); } switch($_GET['action']) { case 'add': addwarning(); break; case 'addsub': addwarning2(); break; case 'del': deletewarning(); break; case 'edit': editwarning(); break; case 'edit2': editwarning2(); break; default: index(); break; } function index() { global $ir,$c,$userid; print "<h3>Viewing Warnings For ID: <a href=viewuser.php?u={$_GET['user']}>{$_GET['user']}</a></h3> "; $q=mysql_query("SELECT w.*,u.* FROM warnings w LEFT JOIN users u ON w.warner=u.userid WHERE w.user={$_GET['user']} ORDER BY w.time DESC",$c); print "<center><font color=red><h4>Total Warnings: ".mysql_num_rows($q)." </h4> [<a href=warnings.php?action=add&userid={$_GET['user']}>Add Warning</a>] <table width=90% border=1 align=center><tr><tr style='background: gray'><td>Warned By:</td><td width=40%>Reason</td><td>Date</td><td>Links</td></tr>"; while($r=mysql_fetch_array($q)) { $warned=date('F j, Y, g:i:s a',$r['time']); print "<tr><td><a href=viewuser.php?u={$r['userid']}>{$r['username']}</a></td><td>{$r['warnedfor']}</td><td>$warned</td><td>"; if($ir['userid'] == 1) { print "[<a href=warnings.php?action=del&ID={$r['id']}>Remove</a>] "; } if($ir['warner'] == $userid || $userid == 1) { print "[<a href=warnings.php?action=edit&ID={$r['id']}>Edit</a>]"; } print "</td></tr>"; }} function addwarning() { global $ir,$c,$userid; print "<form action=warnings.php?action=addsub method=post> <input style='visibility: hidden' name=user value={$_GET['userid']}> Reason: <textarea rows=7 cols=30 name=reason></textarea>   <input type=submit value='Add warning'></form>"; } function addwarning2() { global $ir,$c,$userid; $_POST['user']=($_POST['user']); $_POST['reason']=($_POST['reason']); mysql_query("INSERT INTO warnings VALUES ('','{$_POST['user']}','{$_POST['reason']}','$userid',unix_timestamp())",$c); $checkfed=mysql_query("SELECT * FROM warnings WHERE user='{$_POST['user']}'",$c); if(mysql_num_rows($checkfed) > 5) { mysql_query("UPDATE users SET fedjail=1 WHERE userid='{$_POST['user']}'",$c); mysql_query("INSERT INTO fedjail VALUES('','{$_POST['user']}','300','$userid','Reached 6 warnings in game. Account jailed.')",$c); } print "Warning Added!   [*]<a href=viewuser.php?u={$_POST['user']}>Back to users profile</a>"; } function deletewarning() { global $ir,$c,$userid; if($ir['userid'] != 1) { die("Owner Only");} mysql_query("DELETE FROM warnings WHERE id={$_GET['ID']}",$c); print "Warning Deleted"; } function editwarning() { global $ir,$c,$userid; $target=$_GET['ID']; $edit=mysql_query("SELECT * FROM warnings WHERE id='$target'",$c); while($r=mysql_fetch_array($edit)) { if($r['warner'] != $userid || $userid != 1) { die("You never set this warning, therefore cannot edit it"); } print "<h3>Edit Warning</h3>   <form action=warnings.php?action=edit2 method=post> <input style='visibility: hidden;' name=id value=$target> <textarea rows=7 cols=30 name=reason>{$r['warnedfor']}</textarea>   <input type=submit value='Edit Warning'></form>"; } } function editwarning2() { global $ir,$c,$userid; mysql_query("UPDATE warnings SET warnedfor={$_POST['reason']} WHERE id={$_POST['id']}",$c); print "Warning Updated. [*]<a href=index.php>Home</a>"; } ?> there it is for V2, everything else is the same as far as the query goes, and the view user entry
  23. Re: [mccode] Advanced Warning System really really nice mod, added it to my V2 game with no problems :D big +1 for you playa
  24. Re: [mccode] Mining mod thanx a bunch to R1der +1 fer you
  25. Re: [mccode] Mining mod yup yup thats where i got it
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