Jump to content
MakeWebGames

gmoore

Members
  • Posts

    267
  • Joined

  • Last visited

  • Days Won

    2

gmoore last won the day on January 24 2013

gmoore had the most liked content!

Personal Information

  • Location
    New York
  • Interests
    Gaming, Home Repair, Travel (Europe) and Education Technology
  • Occupation
    Web Developer / eCommerce Solutions

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

gmoore's Achievements

Newbie

Newbie (1/14)

2

Reputation

  1. Kyle. Just upgraded. THANK YOU! Maybe but maybe administrator accounts should not be included. Well since I am locked out once installed. :eek: Greg
  2. It's just a conversation. But yes, all of those things you mentioned could be problems. Greg
  3. Kyle if you make it clan_bank ... someone else could make a clan_vault for items. Greg
  4. Well. Create their own 'sub' area. I was thinking about this to create a ... dungeon or perhaps star system. Under that 'place' they can be creative. But other places, perhaps not. I really want players to be able to affect a location more. Have their own mark upon it. In a Crime game, perhaps, they could have their own places. I just don't think the Game Master of the game should create everthing. Let's the player have a better stake in things. Greg
  5. AWESOME! I think the other was more of a bank right Kyle? And your could be clan_stats. Now we need a vault ... then the BIG bucks start coming in. Okay its snowing, my brain is melting :) Greg
  6. I called it facilities improperly (had something else on my mind). Just player created content. And no, you are a GM in your area. Just I saw this in an old game and thought of NWE. Greg
  7. Has anyone worked on a way for a player to add something to a location? I was thinking of an old game I saw once. I think it was called Universe. This was were a player could add items and location at some point that they controlled like a game moderator. Thus there was Location1: Any player can make 1 location linked to it. SOOO, I create a location, 2-Gmoore's Play Area. In this location and on, I create a universe of planets and starships. Locations 3-4477 Later, Kyle, bored fixing something, creates 5000-Kyle's World of Fun. In this location and all those things he connects to it, he creates a medival world of fan fair and silliness. Locations 5000-5782 This would be like creating your own game. Items are not transferable perhaps, or they are converted. Just for fun, if anyone remembers this system. Greg
  8. I think this is a great addition! Greg
  9. And he won't HATE me. Just might be a bit of work to get it right!
  10. Okay I have redone the Location Module. Should I rename it so as not to add confusion? I have changed the entire stats system to be more simplistic and changeable based on the position. Also have added a Helper module to be an addon to Stats. AND a Unit module to add things like fleets and armies that move independently. Point. Should I put these on the forum ... with CORE changes. Thus let you all sort them out... OR. Politic Alain to make the changes I need to get these changes accepted ... OR. Try to keep them in a separate module and hope they work together? My brain hurts. Greg
  11. How did you do that ...... awesome!
  12. I will try but there is nothing in the system available to limit movement of the item.
  13. My job is security of web systems. But I am a certified Oracle and Sql Server DBA. If you need something just ask. Alain doesn't have to help with everything :) Greg
  14. I applaud you for making the modules. Now, make the vault handle items and you have my BIG smile coming. Greg
  15. Another suggestion: [ATTACH=CONFIG]895[/ATTACH] I think the defaults should be zero. We don't want to ACCIDENTALLY send all the cash to the members :) Greg
×
×
  • Create New...