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realmoflegends

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realmoflegends last won the day on June 18 2011

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  1. Very nice...keep it up!
  2. Why is it crazy? I've seen games on here with less actual mods and gameplay and fewer players where I was told $150 was barely a decent bid. So why is $100 for a fully developed, bug-tested game with a nice looking template "crazy"?
  3. The system for the ID started later...it has 59 players, of which about 30 or so are active on and off.
  4. Hey all, Due to some recent life changes, i'm looking to sell my game - Corrupted Streets. It's a MCC v2 game with tons of mods, a custom layout and front page and many of the little bugs ironed out. It's at corrupted-streets.com. Offers being accepted until July 1st - best offer takes it. 30+ playerrs, no income yet, but could do decently in the right hands, I think. Please offer something reasonable. EMail is: [email protected] or you can offer here. Thanks!
  5. I may be interested. I run a game currently, and have run 3 other games. How many words per post are you looking for? Is this for browser games in general?
  6. Let's see your itemuse code, perhaps.
  7. Have the section of code? That may help.
  8. Help received, thanks! Turns out a lot of stuff was wrong, but it got squared away. :)
  9. Good idea, depending on how its implemented. Lots of content writing involved, it sounds like.
  10. Hey all, I'm putting the mcc signup form into an existing HTML template, and i'm down to 1 error now that I can't seem to solve: 'unexpected end of file' in the last line of the code. I know i'm missing a delimiter or something somewhere, but I can't find it. I need to get this fixed, so...$10 PayPal to the first person that solves it. You should obviously know about how to integrate PHP with HTML. Skype me if you want to see the code and we'll talk. My Skype is in my profile here.
  11. Good suggestions...this is what I meant, folks. Let's assume I have a beautiful, fast front page (which I will have soon). My in-game has been considered good by players so far, based on player comments, and 8 of the 12 people who first signed up are playing regularly for 1-2 hours per day, so I don't think retention will be an issue, at least so far. Word of mouth is good too, but not if 12 people in the world know about the site. My issue is that getting people onto and signing up for the site is harder without paying anything. Game Site Ads and Ad4Game are two i'll be trying, and contacting other site owners perhaps for paid ads or banners, game mentions in chat, etc is a good idea. Someone here said they got 800 people to sign up in 2 months, that's pretty good, and if I recall, that front page didn't blow my socks off really. Quality of the site AND quantity are both important, I think, when building a site's player base.
  12. I'm working on making it fairly lightweight, so it can be zippier than the old front page/login, without any 'tricks'. From my early testing, its about 30% faster than the old page. Then again, the old page was from 2010, an old Clantemplates layout with lots of extra CSS that I wasn't using.
  13. I got Adam's wheel of fortune mod, and it works well. He was super helpful as well.
  14. I've stopped considering any ads while I refurbish the site's front page a bit for increased speed, better layout and cleaner internals (small pics, less Javascript, etc).
  15. Signup form is fixed, site is mobile friendly in terms of it running on mobile devices (ipad, phone, etc) and front page will be getting a little more attention soon. My question was directed at: how do I actually get more eyes onto the site? As in advertising, etc? You can have the coolest site on planet earth, if no one knows about it, it doesn't matter. :)
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