
galdikas
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Everything posted by galdikas
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That game sucks lol I mean: Something is really wrong if lottery tisket costs 2.5 billion lol + every page is like sreaming "DONATE NOW!!!". And I got pain in my eyes from all the blinking
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OK I was meaning to ask this somewhere.. Not really worth creating a thread... But is there any actually succesfull MCC codes games??? Like 1000 daily users??? if not thousand... What is the nearest? Any succesfull game owners here?? Maybe someone from active/semi active game would trust me to let me mod or admin for couple days??? Just I would really like to see what sort of functions from admin menus are really used in real world... How it works and stuff. See the workload, and the type of issues that needs to be solved when dealing with players etc etc... :) Well basically, just gain some experience . Would really appreciate :)
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Ok... That's it I gave up! lol I store BB code in DB.. Though I still think that it is more efficient to store straight HTML in DB. Just too complicated for me... If game gets big, ill hire someone to do it lol :D Ok... how to secure the input? So it doesnt destroy the BB? is mysql_real_escape_string sufficient???? Another question... ok.. I plan not to have postcounts... Just I think that it really serves no purpose.. apart for some trolls considering it to be they're e-penis. And just because they have big pe.... eh postcount they are smarter than someone with smaller... postcount lol Instead i might just implement a hidden rating system where everyone can rate each post and thread, but cannot see any of the ratings. (they can only see the average rating of each player.) Why not see the rating? Just I think that if you see that post has -10 you instantly think that post is crap... An sort of jump on bandwagon and rate it with -, instead of using your own mind to determine the quality of the post, you will be influenced by the current rating. And possibly limit the ratings that user can issue every day to 5 or 10. Just to stop angry kids from just mindlessly giving - for everyone lol
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Nope... This is not how it works.. User postd new post: He writes the post using BB. SUbmits the form, and BB gets translated to HTML and stored in db as HTML. When someone wants to view that post PHP fecthes the HTML from DB and displays it. Howewer if someone wants to edit they're post: PHP fetches the HTML post, and parser converts it back to BB and displays it in BB format in text area. Users makes whatever alteration he desires, and submits the form. Again BB is parsed back to HTML and stored in DB.
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I know that maybe I am doing it the hardway but I think it will be well worth it. http://corz.org/blog/inc/cbparser.php?page=all#comments here is parser that I have found. Works perfectly with no adjustment (obviously will need to work with smilies. I know what to do, but it will be quite boring and repetetive task lol) Anyway if game gets popular, I will save a lot of CPU if I will not have to parse every single post every time it is viewed. And only when it is created or edited.
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ok... Any scripts that can translate HTML to BB??? I need it for editing posts :)
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You should never use tables for layout :P
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Ok.. But i have done it the other way around. I parse it before i store it in DB. In DB HTML not BB is stored. Is that ok? Or should I change that BB is stored in DB????
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I am not MCC :) Well I parse the post to HTML. And then I store it in DB. Rather than storing BBcode in DB and then parsing it to HTML every time someone wants to view it. I thought this was more efficient :) No double handling lol
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ok.. the above issue is solved.. another question. Does that parser cleans the input of any html in the input??? I tryed looking but OO php is still somewhat mistery for me, so cannot tell for sure lol :)
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Guys stop fighting! lol Ok the way I am doing this is I parse the BBcode, and the store the value in DB and it doesnt work :( Should I store the BBcode in database instead? and the just parse and output the HTML when requested??? If so.. how do i clean the BBcode from any potential attacks???
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maybe the MySQL server is not "localhost"?
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Anyone could recommend a good BBcode parser? That would be able to parse emoticons.. And possibly would clean the input against XSS/SQL attacks?
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Ok.. Havent updated here for a while.. but did something i am quite proud of: Lotto :) I am making it in the same way as Euro Millions. Anyone from europe will know what I mean :) You actually get a ticket and stuff . Well check it out. Only quicpick implemented yet.. tonight will make it so you can pick your own numbers :) If this was done before... I am gonna start banging my head in the wall lol :D
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Well the only game I have ever played is Torn.. And they dont have that.. I had registered to few other games, but only ever logged in once to most of them lol I have tried rogue vampires.. But this feature never caught my eye :) How do they do it? Do they show that actual capability of gun in relation to default? can you see it in lets say market? Because mine will be visible in market :)
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Ok.. Although I am not particulary fond of sharing new ideas, but sometimes it is good :) So if you like them (actually even if you dont) let me know what you think. So basically every weapon in my game, will be coded so when using in battle it will suffer wear and tear. So overtime, the damage it will be able to cause will reduce. And in market you will see the percentage of it's total capability. However through certain ways, certain people will gain capabilities to restore the weapons o it's original state, or even improve them over the default state. So in market you will see like: Name: Knife Capability:89% Price:3000. Name: Knife Capability:95% Price:2500. What do you think? Does this add more life like sense to market? (You assess the state of the item, then the price, potential time and cost of restoring it to good state, and wether or not you can make profit on it) Or does it just make thing to complicated for players? 2 scenarios: if you are just looking for weps for solely fighting you will just look for something 100% capable. And you will know the going price of that. However if you are trader type. Then you can dig deeper.. You will know what it takes to restore lets say 70% capable we to 100% and resell to fighter from 1st scenario at market price. Well I do not know it this makes sense for yous.. But if it does do yous find it to complicated for player? My point of view is that if you just want a brand new wep for fighting, you will know the going rate for 100%percent capable weapon, and it will not be to complicated. But if you want to dig deeper you can lol And it just adds this whole new dimension of activity for people that wants it (buying bad quality weapons and restoring them to sell on for profit).
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Regarding the SEO i do not think that domain extension has any effect what so ever. As well as reaching me for the first time will have little impact. Reaching me the SECOND time is what worries me. Because when accesing my domain for first time I imagine the user will firstly click a link somewhere. But second time he will probably be typing the url in manually. That is where he can make a mistake of typing in .com instead of net :) I am not sure if this worry have any real justification but it worries me a bit :) Am I right in assuming that most of traffic to your game isn't coming through search engines???
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@Peter.. Well I am not sure if that guy is a domain nazi.. :) Usually if they hold domain for sale, they have some page hosted in it that states it?? And that is just blank.. So maybe he have paid for it, and got no more use.. So maybe will sell me for reasonable price.. never know :) Just now sure what to rite to him.. To make it look like I kind of need it.. but not really desperate lol So in scale 1 to 10 .com is lets say 10.. How much would you give to .net?
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The hangman.. I dont think id be able to do yet lol All else I already have either done.. Or know for sure how to do :) But nice list!
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Ok.. So i think I may have thought of a good name for my game.. And surprise surprise .com is taken lol What is the next best alternative.. would it be .net?? Should I firstly try and think of alternative .com.. Or maybe try and contact the current owner of domain (there is no site hosted with the domain, so it is possible he might sell it.) Or .net domain is good enough? Its crazy with domains lol I have even written a little script which generates random strings from given letters, and after generating 1000s of results, I found a few that sounded like word but were not an actual word.. And they WERE TAKEN lol I am getting really frustrated here.. Have you ever bought domain from someone else than actual registrar? How does it work?? Do you just wire the guy money and hope that he will transfer the domain instead of scamming you? Or is there any safeguards?
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No that would not work :) In order to get around this block all i need is to log in through proxy and do my stuff... Because it doesnt check all IPs that I have ever logged in.. only the last one :)
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In-depth Guide/Tutorial For PHP (Part One)
galdikas replied to InternalExpertCoding's topic in Tutorials
Yeah I would say it should be ok. The more spots it is posted in the easier it will be for people in need to find this brilliant tutorial ;) -
Well yeah.. every time they log in, they IP gets logged :) Whys is it bad???
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ok... http://www.galdikasproject.com/market.php Here is market here. To further combat any illicit transfers, would it make sense to only show 20 or 30 cheapest items of each type? That way you cannot just put something cheap on market for silly price, just in order to buy it with your other account? Or would yous consider only seeing first 20-30 items as poor design/gameplay?? You can click on the link.. you will be able to see that page even if not registered/logged in.. :)