Just MHO of course: The design is grey, and bland. Lots of features, true, but the "feel" and look of the game will draw them in initially, not the features. I've spent quite a bit of time on the "look" of my game (original layout, artwork, etc), and plan to spend even more on that aspect before adding all the features and such. It's the way of the world in terms of text games with active players and staying power, IMHO.