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ddgamedesign

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Everything posted by ddgamedesign

  1. Hey all, Need a little help here. I'm wanting to add an event to the user that gets sent a bomb, to let them know they've been sent one so they can act on it. I assume an event_add needs to go in here somewhere: echo "You successfully Planted the bomb on ".$bomb['username']." Home"; item_add($_GET['ID'], 3, 1); $kapow = sprintf("UPDATE `users` SET `bombattempts`=`bombattempts`-1 WHERE `userid`=%u", $ir['userid']); $db->query($kapow); Thanks! Derek
  2. Hey all, Just curious if anyone could send a link (or post code here would be ideal) of an actual working lottery, where you can only buy a certain amount of tickets, winner is randomly chosen every week, and the money crediting actually works? (yes, i've been through several threads with tons of bugs and issues) v2 Mccodes.   Thanks! :) Derek
  3. Can someone help me with above request (do the same for crystals and experience for crimes)?
  4. Hi all, Just requesting the 50/50 game mod if anyone has it. The version I saw that i'm looking for is where two players bet the same amount of cash, one player is randomly chosen to win, and gets a percentage of both bets combined (maybe 90%). Free or paid, whichever it is. It should display the current player bets underneath the input interface.
  5. Just MHO of course: The design is grey, and bland. Lots of features, true, but the "feel" and look of the game will draw them in initially, not the features. I've spent quite a bit of time on the "look" of my game (original layout, artwork, etc), and plan to spend even more on that aspect before adding all the features and such. It's the way of the world in terms of text games with active players and staying power, IMHO.
  6. This works great! Is there a way to also makes crystals gained and experience gain random too, in a simple way?
  7. >Is there a way to make it so that it only shows people in the same city as you though? I want this too. A way to do it? Thanks to melduk above for the tip! :)
  8. I'm curious...is there a way to modify this so that's there only a random list of 4-5 players shown that are eligible for attack? That way, I can slap that code on various screens, sorta like a shoutbox kinda thing.
  9. Very nice indeed! It is just a UI touch-up, but hey, for a second mod, nothing to be ashamed of here! Distorted: It uses the same crons as the default McCodes Job module, its mainly a UI improvement over the plain-looking text version.
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