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UCC

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Everything posted by UCC

  1. Re: [TGM] Joinable Organised Crimes [TGM] I shared that site with my spanish moderator. He's an english teacher so he can use that in class.
  2. Re: v3 game engine You brought up a 14 day old thread to say that? BTW 2.0 is superior to 1.1
  3. Re: Admin.php Modification - Why Isn't It Working??? again not making any promises but   if($ir['hp'] == 0) { echo "<meta http-equiv='refresh' content='0; url=dead.php'>"; exit; }
  4. Re: Admin.php Modification - Why Isn't It Working??? That is a tough one. You cannot just use the header function wherever you want. It would have to be the very first output in the code so it can be tricky, especially without getting rid of the Login.php redirect for logged off players. I haven't messed with this much but you might try something like this instead. Not sure if it will work for you, but I know Oxi was using it in his failed Minesweeper attempt <meta http-equiv='refresh' content='0; url=dead.php'>
  5. Re: Admin.php Modification - Why Isn't It Working??? This is one of the things I dont like about the query system V1.1 uses. It does not give you proper error messages the way v2.0 does. Anyway, your problem is this mysql_query("UPDATE users WHERE userid={$_POST['id']} SET hp=0",$c); Should Be mysql_query("UPDATE users SET hp=0 WHERE userid={$_POST['id']}",$c); There may or may not be other issues but that is a major one I saw pretty easy
  6. Re: In game forums for sale Images not working
  7. Re: Warning: session_start() [function.session-start]: Cannot send session cache.... You just about have to put it after the include/require statements
  8. UCC

    Recycle Query Results

    Re: Recycle Query Results Thats why I was trying to use reset() to move the pointer. Thanks Deception
  9. UCC

    Recycle Query Results

    Re: Recycle Query Results Based on what you said, here is what I tried. Negative results. First loop was fine, second loop did nothing.   $q=$db->query("SELECT * FROM inventory WHERE inv_userid = 378"); while($r=$db->fetch_row($q)) { print_r($r); } print " xxxx "; while($r=$db->fetch_row($q)) { print_r($r); }
  10. UCC

    Recycle Query Results

    So lets say you have a query $q=$db->query(""); while ($r=$db->fetch_row($q)) { } Now, lets say I need to re-use the Exact Same query results after that. However, since we already looped through $q, you can't simply loop through it a second time. I've tried $q2=$q before the loop but that doesn't work. That loop doesnt go through, it's like an empty dataset. I even tried reset($q); but the error sayd $q was not an array. I'd really prefer not to repeat the exact same query if I dont have to. UCC
  11. Re: [TGM] Joinable Organised Crimes [TGM] Pot Meet Kettle.
  12. Re: Unable to remove items from the item market???????? So you made a thread just to tell us how great another thread is?
  13. Re: docrime.php problem Seems to me like Temp1 Never > Temp3 This looks stupid too if($_GET['c'] == 1 or 2 and $temp1 > $temp3)   Might try if(($_GET['c'] == 1 || $_GET['c'] == 2) and $temp1 > $temp3)
  14. Re: Texas Hold 'Em Mod I am definately interested in this mod as I know it is a big undertaking to program. I would even consider paying those prices. One thing I dont like about the test version is that the game goes so quick. There is no betting after each card or whatnot, the hole game finishes in a matter of a second. But this is a complex game so I dont know how one would do the AI involved in determining what the computer may bet or not bet against a player. I definately think player-v-player might be the best route as then you dont have to worry about AI. I think, however, you would need to give each player enough time to respond and would have to have stated rules if the person does not respond in said amount of time. Having perhaps 4 people on a table would be awesome. To be honest, I almost think player-v-player is worth more than player-v-computer. Especially the way it is now. Unless you're going to program card-by-card computer AI, it's no more than a random game of chance. Definately need to find a way to make it a skill based game, at least so much as you can with a card game. This looks funny: Computer's best hand: Pair of 14
  15. Re: [$5] Minesweeper   I dont like free mods period so whatever. But as long as we have free mods, I see no problem with someone offering something free that others are charging for. Thats the free market
  16. Re: [$5] Minesweeper     Which at this time still sucks
  17. Re: [mccode] Mining mod Well the error clearly says line nine. So if you pull out your fingers and count you end up with include "mysql.php"; Apparently you do not have mysql.php setup in your directory or there could be a permission issue.
  18. Re: [$10] Minesweeper Okay, so I was seriously considering this mod, even though it isnt really like minesweeper at all because you cant flag bombs, it doesnt give you a proximity count etc. But still, $10 big deal. So I login to Amazon Survival and play the game. Why do you have to click Play two times to play the game? Seems like some slacker code there. Then I find it doesnt even mark my spot after I click. I can click the same coordinate over and over. At first I thought I could get away with huge bucks as I clicked square 24 5 times in a row winning money. Then finally 24 turns into a bomb. What? You mean the game board resets every single time? I dont know which is worse, resetting the game every click or not flagging spots I have already marked. What it comes down to, is this is a basic pick a number mod. You have a 1 in 5 chance of being blown up every time. Some might find this post as intended to start a fight, but seriously, I am disappointed. I've tried to word this as a constructive criticism. You might consider putting more effort into your mods.
  19. Re: stats stuck at 1 Well start with this.... The code you posted is absolutely fine. I loaded it onto my game and it worked perfect. So if you are not getting correct info, the problem lies elsewhere
  20. Re: Cron Job Hosting Thanks for the unneeded advice and unrequested server troubleshooting information. :roll:
  21. Re: Cron Job Hosting You're a moron. Google doesn't give fucking recomendations of quality companies. I tried webbasedcron, they were simply too unreliable. 5 Minute crons ran 40 seconds late, and minute crons, although usually ran on time, would fail for no reason and thus became unreliable.
  22. Re: Fake Sql Injection Protection He got all pissy last time I mentioned that game engine he tried to sell as his own. Swore he could send me the legal documents proving it was his. :) Everything on a line after // is ignored Anything between /* And */ is ignored
  23. Re: [v1] NEW - Weapon Stocks & Transport Seriously dude, code cannot be written in lightening speed. No matter how good you are, it does take time to write quality bug-free hack-free code. Of course this code isn't that, but still.
  24. Re: [v1] NEW - Weapon Stocks & Transport   I could make it in 5 minutes :roll: I seriously doubt that. 5 Minutes, come on now.
  25. Re: [Mccode][Free] House Pictures While Oxi's code does only have 3 lines, it does not cover all the houses. And he can add the houses, it will stay 3 lines, but the first line will be very very long so in the end, I dont see the real benefit. A few less characters in the file, big deal. Hardly worth laughing at someone. I would suggest some Else If's though Feel free to continue sniffing his butt however
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