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hobbes

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  1. Not bad at all, but very overpriced for a mod. One thing I would recommend is a force start option for when there are less than 4 people sitting at the table. I had a look yesterday and there was one other person waiting, but it wouldn't start due to insufficient amount of people. Overall though, great job on the mod. Is the game account money ($money) tied into the poker game database?
  2. Re: Cronus - Titan Gaming Media Aaah, thank you! I had his old site bookmarked. I will update it with this one.
  3. Re: Cronus - Titan Gaming Media Is Cronus's server going to be back up in business again real soon? It's been down for quite a while restricting people from buying his scripts.
  4. Re: Ravan Game Engine hence the quotes.. 'modified'.. don't take that to seriously...
  5. Re: [mccode v2] Lucky Bags Thanks killah, If I wanted to add more rand, how would that work. An example is: $rdmitm = ($r['level'] > 24) ? rand(1,7) : rand(11,15) : rand(19,21) : rand(23,29); which of course is not proper. Along the same lines?
  6. Re: [mccode v2] Lucky Bags I'm trying to add a OR function when distributing random prizes am have tried using this.   But the rand results always equals 1. What am I doing wrong here?
  7. Re: [REVIEW] Street Vendetta - Please review! Links related to Player Information is in the left hand menu, All game features are in the cities. You seem so surprised that there is no Gym/Training on the left hand menu. Not that hard to click on the city to go to the gym. ;) You see the new artwork this month?
  8. Re: Cron Hour Gang Crimes   What does his OC script incorporate that the original one doesn't? I may be interested...
  9. Re: [REVIEW] Street Vendetta - Please review! lol kama, people were asking about you. have you seen the new artwork? what colours did you not like hanif? some original artwork went up, but when all is said and done, it will be as if you're looking at an action comic book while partaking in the game.
  10. So it has finally come out of beta stages and available to the public. It's being featured in an art magazine due to our illustrator who came up with all of our original artwork. Looking forward to the game dynamics and watching it grow. www.StreetVendetta.com Please review...
  11. Re: Free Graphics!!! hmm, i have one for you. can you come up with button or table header image templates?
  12. Re: Crystal Market - Buy Amount of Crystals, Not All yea, obviously you have to clickon buy before you pick the qty you want to purcahse ;) what is the query error?
  13. Re: Crystal Market - Buy Amount of Crystals, Not All   Why is it a bad idea to buy a set amount rather than a large lump sum? Many games allow players to buy a certain amount of crystals, points, etc. Could you be a bit more specific? Not quite sure why it's not working for you Neji, as long as it directs to the buy function in cmarket, the following should display how many 'crystals' you want to buy.  
  14. Here's a script for the Crystal Market that allows you to buy a certain amount of crystals rather than all of them at once (as in the stock mccode). I am sure many experienced scripters can update this to make it more simple, but it works and I haven't had any problems with it. First things first, open your cmarket.php and add the following case statement at the top:   Here are the edited crystal_buy and crystal_get functions that I am using. Place these in your cmarket.php script. This one is an edited version of the crystal_buy function. You can replace the whole function with this one.   And the new function, get_crystals:   My version is slightly different as I use something other than crystals, but I have edited it down to a pure mccode stock substitute. This is my first php script post on CE, so be nice. :roll:
  15. Has anyone come up with a good item_add function? The current one creates new id's for the same items and when sorting the users inventory, it can slow things down on the server.   I am about to do a server reset soon after the beta is finished. I think I might change my inventory structure to a itemid qty +1 sort of script. Has anyone done something like this yet?
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