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[mccode] Annoucement Mod


oxidati0n

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  • 3 weeks later...
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Re: [mccode] Annoucement Mod

 

its not take time to oxi to make a mod dude

In proper grammar please!

Heh. I was going to sell it at around $15.00 which would have easily sold, but what the heck just take it :wink: It's only an annoucements mod. Basicly something free which has taken a LOT of time. :roll:

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Re: [mccode] Annoucement Mod

 

its not take time to oxi to make a mod dude

In proper grammar please!

Heh. I was going to sell it at around $15.00 which would have easily sold, but what the heck just take it :wink: It's only an annoucements mod. Basicly something free which has taken a LOT of time. :roll:

No it did not. :-o :lol:

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  • 2 weeks later...

Re: [mccode] Annoucement Mod

 

its not take time to oxi to make a mod dude

In proper grammar please!

Heh. I was going to sell it at around $15.00 which would have easily sold, but what the heck just take it :wink: It's only an annoucements mod. Basicly something free which has taken a LOT of time. :roll:

No it did not. :-o :lol:

Yeah. 30 Minutes, Very long. :( lol.

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Re: [mccode] Annoucement Mod

 

does anyone know how to make it when i make a new announcement a marqee pops up and says new announcement i use v2

Yes thats easy.

Add this in header (javascript compatibility browsers only):

You're unable to view this code.

Viewing code within this forum requires registration, you can register here for free.

 

Wala, easy AJAX. :wink:

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Re: [mccode] Annoucement Mod

 

AJAX is technically meant to be javascript and xml but now its mostly any server-side language and javascript

The reason it really isn't is because yours is just JS, without actually interacting with php, you didn't use the XMLHTTP request like it needs

Yes, I know that. But I'm not really putting enough work to name it AJAX then. I didn't use much stuff, but what the hell :-P

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