AlizHarb Posted April 12 Posted April 12 Gang War Module for Your GLv2 Bring your gang system to life with this fully integrated Gang War Module—perfect for any crime, mafia, or roleplay game running on the GLv2 engine. 🔫 In-Game Warfare Made Easy Let your players declare and surrender wars, earn war points through PvP kills, and track it all through a seamless interface. 🛠 Admin Controls: View all ongoing or past wars. Delete wars with a single click. Set gang war timers and update settings instantly. ⚔️ Gang Member Actions: Declare wars on rival gangs. Surrender if the heat gets too high. View all current wars with stats and status. Automatically earn war points for killing rivals. ⚙️ Integrated Logic: Hooks into userKilled, gangPermission, clearRound, and gangHome. Prevents invalid war logic (e.g., attacking your own gang or re-declaring). Fully permission-controlled—only authorized members can start/surrender wars. Visual display of points and war progress on gang home pages. 🧪 Developer-Friendly: Clean modular code. Easy to extend or modify. Hooks and settings-based customization. Fits directly into GLv2’s permission and template systems. 📸 Screenshots: 💵 Price: 25$ Whether you're building a competitive gang-based game or want more depth for your GLv2 factions—this module adds instant engagement and replay value. Interested? Reply here or DM me directly to grab your copy! 🔗 Live Demo: https://alizgg.com/ 👤 User: admin 🔐 Pass: admin Quote
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