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Posted (edited)

Hello everyone!

I’m offering a Merits System Module that can be integrated into your GLv2. This module provides a fully functional merit-based progression system where players can earn, upgrade, and manage merits to enhance their gameplay experience. Here’s a quick overview of what the module includes:

Features:

Merit Creation and Management:

  • Admins can create, edit, and delete merits, along with managing levels, descriptions, and prices.

  • Detailed validation to ensure merit names, descriptions, and pricing are accurate and balanced.

Merit Upgrades for Users:

  • Players can upgrade their merits based on their rank and available points.

  • The upgrade system scales in price as the player progresses, making the system more rewarding and engaging.

User-Level Integration:

  • Merits are tied to user ranks and levels, ensuring a balanced progression system.

  • The ability to upgrade merits as players achieve higher ranks or levels.

Admin Controls:

  • Full control over merit creation, deletion, and editing.

  • Manage effects, descriptions, and prices with ease.

  • View and manage all available merits with a clean, structured list.

Merit Upgrade Process:

  • Players can view available merits and upgrade them based on available points.

  • The upgrade cost increases with each merit level, providing a challenge and rewarding progression.

Key Benefits:

  • Easy Integration: The module is compatible with PHP-based game systems and can be integrated seamlessly into your existing framework.

  • Flexible System: The merit points, upgrade prices, and effects are all highly customizable, allowing you to tailor the module to fit your game.

  • Engaging Progression: The merit system is designed to keep players engaged with incremental upgrades, challenges, and rewards.

Price: 60$

If you're interested or have any questions about the module, feel free to PM me or reply to this thread. I can also provide support for integration if needed.

Demo: Game Name - Game News

  • User: admin
  • Pass: admin

Screenshots:

image.thumb.png.2092cba82529e72f51513668a735e78b.png

image.thumb.png.89885bdc7b68896564f116e3a99fb700.png

image.thumb.png.f47cd844e2f4409f7709a2711bbef815.png


Feel free to make any adjustments! Let me know if you want to add anything else or need further help. 😊

Edited by AlizHarb
  • Like 1
Posted (edited)

New Effects Added:

  1. Increase % Crimes Chances
  2. Decrease % Crimes Timers
  3. Increase % Crimes Outcomes (Money)
  4. Increase % Crimes Outcomes (Bullets)
  5. Increase % Crimes Outcomes (EXP)
  6. Decrease % Education Timers (If you have the module active)
  7. Decrease % Education Costs (If you have the module active)
  8. Decrease % Properties Costs  (If you have the module active)

Will add more effects if GL gets more hooks updated in each module.

Note: The module works fully with hooks, can be customized very easy.

Edited by AlizHarb
  • Like 1

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