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(UE4) Unreal Engine 4


loosesquares

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I'm about to start learning how to use Unreal Engine 4 in order to create a game that I eventually want to export to the PlayStation 4. 
Is there anyone here familiar with the engine? I'm pretty sure I've found enough tutorials, videos, and mock examples to get me through the beginning process fairly smoothly.
Advice and opinions from experienced game developers here would be nice. I'm already familiar with the forum for Unreal Engine. The only concern I have at the moment would be for
a rail grinding system. I don't see too much information out there regarding the topic. I'm going to return here to keep updating and conversing on my progress with questions and what not.
Also, how many people here are familiar with the GoDot engine?

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