Cronus Posted June 18, 2007 Posted June 18, 2007 Stat Level Mod Created By: Josh Each level you gain 2 stat points which can be used to bring up your Stats (not strength, agility, labour, IQ, or guard). Each stat comes with an information button to see what it does before using your stat point. Price: $4.00 USD Click here to purchase. Quote
twist_killer Posted June 18, 2007 Posted June 18, 2007 Re: [TGM] Stat Level [TGM] so what can they be used for if it dosnt help agility,strenght, guard etc :? Quote
Josh Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] This mod comes with stats you add to your game, accuracy is one of them that comes with the mod. It helps hit your opponent the higher it is. The only way to put up this stat is with stat points. Their are other stats to. Quote
UCC Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] So that is Agility. But Cronos said it is not agility. Quote
Josh Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] Its like agility but its not. It dose the same thing as agility but its not agility. Like the only way to level it up is through stat points. The install instruction tell you everything how to add it, its another stat the helps you hit a user like agility. So you train agility through gym, but you get accracy up by using stat points. When you purchase this mod, you will get the most updated one. May have diffrent stats to put up. Quote
oxidati0n Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] Josh, are you El Jefe? lol cause your game owner is? And how come on TerritoryWars.net you don't have the mod or I can't seem to use it? Quote
Josh Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] No I do not own Territory Wars, Im not El Jefe. I Was the one who created Territory Wars, This mod can be found at http://1940life.net/ Quote
oxidati0n Posted June 19, 2007 Posted June 19, 2007 Re: [TGM] Stat Level [TGM] No I do not own Territory Wars, Im not El Jefe. I Was the one who created Territory Wars, This mod can be found at http://1940life.net/ Uum.. Thats got my investment bank and your the owner of that, You have a illegal version of my mod, I'll be contacting you shortly. Quote
deathknight90 Posted June 20, 2007 Posted June 20, 2007 Re: [TGM] Stat Level [TGM] well I see josh you stolen my idea. I had this mod mad for sometime. I showed you my game and this is what you do. Well im no longer showing you my game. Also my stats are a lot better. Quote
Cronus Posted June 21, 2007 Author Posted June 21, 2007 Re: [TGM] Stat Level [TGM] 1. Price reduced to $4.00 USD. 2. Lot's of people have thought of this idea. Just no one ever put it to action. Don't think your "soo unique" for thinking of it. 3. Version has been updated, new stats/features. Quote
deathknight90 Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] well I see josh you stolen my idea. I had this mod mad for sometime. I showed you my game and this is what you do. Well im no longer showing you my game. Also my stats are a lot better. If you read my post it stated that I already made this. Has it made for a while. Quote
Matty Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] You should just stop with all the low level mods and make something much much bigger. Of course people are going to of already made it, because its simple, and for the price your selling it at I don't think they would even bother selling it for so little. Now if you have a 'Team' that can actually code, why don't you work as a 'Team' and build a 'Proper Modification'? This way, if any one has made it before they will be selling it, or you would know about it because it would be a big thing. You would also make quite alot more cash from this, as dedicated game owner who want the mod will have the money from donations to purchase it, those that don't we be the little kids that start a game to earn a bit of cash, and as it has been proven that is one way a mod gets passed around. So why don't you so called 'teams' make something amazing for once. I wouldn't buy from any of you, purely because your like the little kids trying to get some extra cash, you just have more people so you output more little mods quicker. I would however consider buying of narcotic and oxi, because i believe oxi is a decent quality coder who works on his own and produces much better mods than you TGM. Narcotic as well because his screen shots have somewhat impressed me, and despite pass arguments I think he is actually a good guy. That may be just my opinion, but a team usually works together to build something better, and more than once i believe you have given yourself the title of a team. Mods being under priced and 12year old kids getting hold of them isn't good, this shows the coding isn't appreciated. Try and stop the unnecessary arguments on every post saying that they had the idea first, or it was stolen. Wait longer, work together produce something bigger. Quote
hamster01 Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] True, but: Yes, its good to stop little boy's/girl's from purchasing(then reselling it) by increasing the price. You know like everyone has their own handwriting? So it is like coding, you learn your own techniques. I solely do not work in a team because of things like that. like take for example: if (isset($var)){ echo 'Variable Present.'; } elseif (empty($var)){ echo 'Variable not present.'; } Then the other guy in the team goes and code it like that but this way: if($var != $other_var) { print "Variable Present."; } { print "Variable not present"; } See both those scripts may do exactly the same thing(check var), but its two completely different styles of coding. So yes, It may be good, but some people find that coding as a team is very hard! You should just stop with all the low level mods and make something much much bigger. Of course people are going to of already made it, because its simple, and for the price your selling it at I don't think they would even bother selling it for so little. Now if you have a 'Team' that can actually code, why don't you work as a 'Team' and build a 'Proper Modification'? This way, if any one has made it before they will be selling it, or you would know about it because it would be a big thing. You would also make quite alot more cash from this, as dedicated game owner who want the mod will have the money from donations to purchase it, those that don't we be the little kids that start a game to earn a bit of cash, and as it has been proven that is one way a mod gets passed around. So why don't you so called 'teams' make something amazing for once. I wouldn't buy from any of you, purely because your like the little kids trying to get some extra cash, you just have more people so you output more little mods quicker. I would however consider buying of narcotic and oxi, because i believe oxi is a decent quality coder who works on his own and produces much better mods than you TGM. Narcotic as well because his screen shots have somewhat impressed me, and despite pass arguments I think he is actually a good guy. That may be just my opinion, but a team usually works together to build something better, and more than once i believe you have given yourself the title of a team. Mods being under priced and 12year old kids getting hold of them isn't good, this shows the coding isn't appreciated. Try and stop the unnecessary arguments on every post saying that they had the idea first, or it was stolen. Wait longer, work together produce something bigger. Quote
Matty Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] Erm, Thats correct, but why call yourself a team if you are unable to work together. If you were to call yourself a team, you would get people that can code well, and perhaps can code the same style as others, this will eliminate poor mods by one coder reducing the reputation of the team. The fact is that if you were a team you would make sure that team members can work together, same as in a business, you would make sure the employee is right for the job you wouldn't get a toilet cleaner to be a network administrator. What I'm trying to say is that you cant be a team, if your team doesn't live up to the expectations of what a team is. What you said narcotic is totally correct, but: So yes, It may be good, but some people find that coding as a team is very hard! TGM has labeled themselves a team numerous times. If they find it hard, or cant fins coders that code with the same techniques then why call your self a team. Its more of a group. People who label them selfs teams, but don't operate as one don't get my vote. Quote
hamster01 Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] True. Thats why DKC(dkcodes.com) only has one person, me. When it started there was two people but at that time the other persons coding experience wasn't sufficient for what I was going to need. So yes, I know what your saying. Thats exactly also what is happening to south-africa, they don't pick the right people for the job and everything falls apart. It was a beautiful country that was one of the leading countries in the world, whats it now? Some people still think we live in a jungle(litteritly). But back to the point, Yes You won't get a llama to do a system admins work. But some people tend to give us the impression they know more than they actually do. Erm, Thats correct, but why call yourself a team if you are unable to work together. If you were to call yourself a team, you would get people that can code well, and perhaps can code the same style as others, this will eliminate poor mods by one coder reducing the reputation of the team. The fact is that if you were a team you would make sure that team members can work together, same as in a business, you would make sure the employee is right for the job you wouldn't get a toilet cleaner to be a network administrator. What I'm trying to say is that you cant be a team, if your team doesn't live up to the expectations of what a team is. What you said narcotic is totally correct, but: So yes, It may be good, but some people find that coding as a team is very hard! TGM has labeled themselves a team numerous times. If they find it hard, or cant fins coders that code with the same techniques then why call your self a team. Its more of a group. People who label them selfs teams, but don't operate as one don't get my vote. Quote
Matty Posted June 21, 2007 Posted June 21, 2007 Re: [TGM] Stat Level [TGM] Haha, excellent example You won't get a llama to do a system admins work. I have nothing against people posting minor mods for petty cash, because it helps, what helps the community is good, but when it gets to a point that teams bring out unteam stuff, and cause the stupid arguments of 'who stole what' then it doesn't help. I also have nothing against TGM, they do have some good modifications on there, but don't label your self a team when your not, label yourself a group instead, its okay for the innocent people who don't know the meaning of team, but for the ones that do, saying your a team when you cant operate like one doesn't reflect well on your coding. Quote
Voice4Vision Posted June 8, 2009 Posted June 8, 2009 Re: [TGM] Stat Level [TGM] I would like to purchase this mod, however the link applied to the original post is no longer valid. Could you please provide me an updated link? Thank you, Voice4Vision Quote
CrazyT Posted June 8, 2009 Posted June 8, 2009 Re: [TGM] Stat Level [TGM] This topic is very old... Quote
Voice4Vision Posted June 8, 2009 Posted June 8, 2009 Re: [TGM] Stat Level [TGM] Yes, along with MANY other topics on this board. However alot of these OLD topics are still very relevant to V2. Quote
BlueDevil23 Posted June 9, 2009 Posted June 9, 2009 Re: [TGM] Stat Level [TGM] Not positive, but there's a good chance, you can find it on the Cronwerks Forum Quote
Voice4Vision Posted June 9, 2009 Posted June 9, 2009 Re: [TGM] Stat Level [TGM] Its not there...nor is it on their found in their shop program. I have looked, I can only hope that maybe the owner might be able to find this on their PC. Quote
Cronus Posted June 12, 2009 Author Posted June 12, 2009 Re: [TGM] Stat Level [TGM] If anyone has an old copy of this mod on their pc/flash drive please message me. Quote
Voice4Vision Posted June 15, 2009 Posted June 15, 2009 Re: [TGM] Stat Level [TGM] It's seems rather apparent that this mod is no longer available. So now whats the possibility of getting a newer version made? Quote
Cronus Posted June 15, 2009 Author Posted June 15, 2009 Re: [TGM] Stat Level [TGM] I plan on remaking it if I can get a copy. I honestly do not have any record of it or know what it does. I think I might have bought the rights to this from someone. Quote
Voice4Vision Posted June 15, 2009 Posted June 15, 2009 Re: [TGM] Stat Level [TGM] Thank you Cronus for your reply. Quote
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