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Posted

I was wondering if anyone knew the correct way to change the user effects of items. I would like to make an item that redirects the user to a specific site, so they can use a special feature.

I was also wondering if anyone knew how to change the SQL to allow bonus stats be placed on an item. Like having a bow that gives _+5% aim (agility)

If someone has asked this before, I do apologize, for I did search the forum several times over, and didn't find anything. TY in advance

Annie :)

Posted

Re: Changing the SQL on items

well if you admin of the game can't you go to the staff panel and edit your items?

if so your effects drop down should have an effect for agility(aim)

then just finish the % or value ... and save it

Posted

Re: Changing the SQL on items

 

I was wondering if anyone knew the correct way to change the user effects of items. I would like to make an item that redirects the user to a specific site, so they can use a special feature.

As of this... you need to make the nedeed changes either on inventory, forwarding the user to the page you want, and/or on the itemuse page to fill your needs, as you can't use the regular itemuse for the needs you want.

 

I was also wondering if anyone knew how to change the SQL to allow bonus stats be placed on an item. Like having a bow that gives _+5% aim (agility)

On this one, TMan is right, and if you are using V2 codes, that's the best way to do it.

Posted

Re: Changing the SQL on items

Ty Pog :)

as for the issue of +stats to the weapons. Its on use, not equip. When you use seth item you'll gain that amount of stats. I'm looking for a way to have the weapon, when equip to give you x% amount of exp until it gets taken off :)

Posted

Re: Changing the SQL on items

I think I figured it out. If you add the code to the equip weapon /armor that if the item is a specific item, to add a percentage value to the stat you want! I'm gonna try this tonight, and post the code if I figure it out on the free apps :)

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