Caelorn is a persistent browser strategy game where you build empires, manage fleets, and fight for control of a shared galaxy. Built from day one with zero pay-to-win mechanics and actual visual battle replays instead of static text dumps.
No downloads, no launchers, no apps to install. Just open a tab and play: caelorn.silverday.de
Core Features
Persistent / Async Strategy: Manage planets, balance economies, build queues, and expand territory across shared star systems at your own pace.
Fleet Tactics & Movement: Ship composition, counter-play, and strategic positioning matter when expanding your reach or holding chokepoints.
Visual Battle Playback: Skip the raw text logs. Battles feature visual replay tools so you can analyze fleet engagements.
Sim-Balanced Engine: To prevent runaway snowballing or single-unit meta spam, the underlying combat math, fleet dynamics, and resource scaling have been stress-tested across hundreds of automated game simulations.
Current State & What I Need
The core loop, galaxy map, fleet movement, and battle replay engine are live and playable. While automated simulations established a solid mathematical baseline, I need human players to test real-world diplomacy, sneaky edge-case strategies, and long-term meta dynamics.
I’m looking for spacegame and strategy veterans to jump in, break things, and give honest feedback on:
Pacing and tick/turn balance for casual vs. competitive play.
UI/UX clarity on the galaxy map and empire management screens.
Early-game onboarding and progression feel.
Jump straight into a game: caelorn.silverday.de