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The Ace

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Everything posted by The Ace

  1. Re: Counting (nr game) 1931 :lol:
  2. Re: Time Stamp Help? Ahha, thanks a lot Nyna!! Highly appreciated! :lol:
  3. Hello. I need an SQL query that will update users to whatever I enter, but only to those users who have logged in in the past 3 days. UPDATE `users` SET `bankmoney=bankmoney+10000` WHERE `bankmoney` != '-1' AND `fedjail` = '0' AND `last_login` ......; The ...... is where the unix time stamp is for the people who have logged in in the past three days. I'm not good with unix time stamps....may someone please help me? Cheers, The Ace
  4. Re: Help with crimeXP on McCode v2 please The XP given is determined by the money give out when succeeding a crime. If it is high, a high amount of XP will be given, and low money will give low or no XP. Hope that helps.
  5. Re: Create user problem Ah, yes. :oops: lol. I was too focused about the "credit card" issue!!! GGL.
  6. Re: Create user problem I looked through and it seems you're missing the default credit card. Location is there, after maxhp. I'd use this: 'NPC', '12132123', md5('3213232'), 10, 12211, 0, 0, 0, 30, 30, 100, 100, 23, 23, 550, 550, 1, 'Male', unix_timestamp(), '3232132', -1, -1 or whatever you want the default credit card amount to be.....most likely -1.
  7. Re: Attractive Advertisement Tutorial! Cheers mate. Have you seen the banners I've made so far...there is a clear sign of progression! I'm pleased with myself. lol. I'll upload some more as well....
  8. Re: Screening Mod and Research Facility Centre Mod [FREE][V2] Well done bruv. Better than me already!! ;)
  9. Re: Attractive Advertisement Tutorial! Thanks again! I've downloaded a grunge brush set, and extracted the files from the zip folder, but I don't know where to go from there. I right clicked on the file and clicked Open With... and chose Photoshop, but nothing really happened. I can't seem to find my brushes.... :( EDIT:: Uh, I think I have found them, but I can't seem to figure out which one's which, because they're called Sample #53 and so on. :(
  10. Re: Attractive Advertisement Tutorial! How did you do that? What I mean is, how much brushing did you use? What thickness of brush? etc. Because mine NEVER turns out the way yours did.... :( I have turned the layer to Soft Light and all, but I can't get it to look even remotely similar. GGL.
  11. Re: Attractive Advertisement Tutorial! Thanks a lot! I will do that when I get onto my newer laptop, coz I'm on a crappy one at the minute. Thank you very much and I will definetly check out your site when it's done and up!! =D Cheers, The Ace
  12. Re: Attractive Advertisement Tutorial! Nevermind, I got the clouds in the end. =)
  13. Re: Attractive Advertisement Tutorial! WOW. This tutorial is fantastic. I am making an ad now. I am stuck on the text bit, not stuck as in I don't know what to do, but rather, I can't find the text font I downloaded....either of them. I downloaded two from dafont.com: STARCRAFT and VISITOR. Where should I have extracted the .zip files to? Oh, also, I downloaded the CS3 Extended version of photoshop....and when I tried to get the clouds, nothing happened, so I used the Fibres....still looks pretty good, in my opinion! =D ggl.
  14. Re: Mood Mod Nice addition, but isn't this the Race Mod originally made by Extermination, just altered? But nice anyways. =D
  15. Re: Simple Trades [V2] It's OK now, I think. lol. I'm pretty sure I have fixed it. Thanks again Richard!!
  16. Re: Simple Trades [V2] Ah, I see. Here's the thing, I wanted to be able to see user's trades after they had finished, so I removed the query for the trades table. BUT, I also removed the query that deleted the stuff from the usertrades table!! Silly me. I'll add that back in, but do I need to add the queries for the trades table as well, because I would like to see user's trades...?? Cheers Richard!
  17. Re: Simple Trades [V2] Also, if you have cancelled or declined a trade, the user who was sent the trade request can just accept it again and again......
  18. Re: [Free V2] Lottery For some odd reason, the winner of the lottery wasn't credited the jackpot. It is in the cron_weekly, and I have an new_announcement query after the crediting query, and that worked. So, I know there is nothing wrong with the crediting query. :(
  19. Re: [v2]Flags[v2] IMO it looks a lot like the chests mod. But nice one jimmytubbs! Sounds fun! :D
  20. Re: [V2] Credit Card Mod [V2] Now, I'm not too sure where to post this, because it is a request, but for it to be added to the credit card..... So, one of my users suggested that we have an option to hack the ATM and steal some money and that you can also hack someone else's credit card, if they have one. Of course there would have to be a limit to the amount of times you can hack the ATM, and it has to be quite hard! :-P Same applies to hacking other people's credit cards. :) However, I won't be able to code this myself, because it seems rather advanced and I am still a n00b. :oops: GGL. Cheers, The Ace
  21. Re: Lucky Bags [V2][Free] This mod is really good. I changed it so I can only buy 25 at a time, for £25,000 each, yet I can buy more than 25!!! I changed the " == 1000" to " == 25", but I can still buy/have more than 25. Also, how do I have it so that you can only find a specific item or two?
  22. Re: Event Add -- stumped Thanks. I'll give it a go!!
  23. Re: Event Add -- stumped Can any help me with the announcement thing? Please. ;)
  24. Re: Simple Marriage [V2] Ooh, I like the look of this mod! I have a small question about this: $db->query("INSERT INTO inventory VALUES('',{$rs['itmid']},{$ir['marriage']},'1');",$c);   The '1' at the end, that is the amount of the item going into the users inventory, correct? Does it matter what ID the item is? {{{EDIT}}} Nevermind!! GGL.
  25. Re: Event Add -- stumped Valid point. I might try this. Would it be better if an announcement went out automatically saying "{$user['userid']} won the weekly lottery. Well done!"??
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