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Ayern

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Everything posted by Ayern

  1. Just now finished a bunch of re-balancing of rewards and costs for the Grinding and Tavern sections on demo. Need some testers to level up. Feedback if at all possible so i can get on releasing it as well.
  2. http://www.simplerts.netai.net click that url. there's a register button on the left side. do that and login and poke around :)
  3. What do you mean by look into? Would you like to see the code or do I need to change something?
  4.   Thank you very much John, very good need to know info. I will do my best to start those changes as soon as possible, it shouldn't be too complicated I would hope. Right? This is my first attempt at any program so I thank you for pointing out things like to not use md5, had no clue.
  5. Oh yes, quite simple indeed. Already done. So if Instead i wish to release version 0.5a serperately do i make that the master and move 0.3a to a new branch?
  6. I thank you blackscorp for that explanation but I think Github actually has a windows client..gonna see if I can make it work now if not within a couple hours.
  7. Game flow has been heavily altered because i ran into a problem where I could reach 85 quintillion everything. It was all panic and disorder for a few moments. All better now I hope, it feels like grinding now at least haha.
  8. I submitted a release .. do i need to add single pages of code as well? I left afterwards for family fun :) https://github.com/Ayern/sRTS/releases
  9. Open-Source if I did it right: Simple RTS is under the Creative Commons Attribution 3.0 Unported License and hereby distributed as-is and may be altered and redistributed with the proper credit to the original content creator(s). SimpleRTS.netai.net is managed by Chris Dugwyler aka Ayern Original core engine design by Copephobia and further developed by Ayern
  10. Thank you for your quick response Dave :) I hope you keep tabs and your interest piqued.   I'm glad you think so! The current live version with Grinding/Tavern isn't released yet of course as I don't know if it is completely bug-free. I test my code to the point of exhaustion, over and over yet those creeps still pop up from time to time. I am taking donations, compensation in the form of in-game diamonds, and the funds will go towards a freakin' host who's servers got some extra stink in em'. 000 is great for testing phpmysql with crons but their freebie servers are too overpopulated imho.
  11. The working 0.3 alpha demo is here: http://www.simplerts.netai.net -Manage 4 units. 2 Military 2 Production -Manage Weapons/Tools -Purchase Slaves for military or production -Turns are given frequently and are used to Attack and steal resources from others -Turns are also used to get gold in the mines, as well as Diamonds - a not-so-premium currency. -Grind Quests with the click of a button. Multiple Quests! -Grind Mobs with a single click as well, hordes of em! -Run out of things to Grind but still have an itch? Go to the Tavern and pick up some more for gold or diamonds. -Bank to store resources -Level up your Adventurer's so you can earn more resources faster! -Experience requirements are enforced for advanced features -Level and Exp prerequisites to be incorporated into current and future game functions.   I've released the working game with minor bells-n-whistles Alpha 0.3 neatly packaged with a sql dump... minimal server setup knowledge required, basic php mysql stuffs. The source code for 0.3a can be found here: https://github.com/Ayern/sRTS The new version is called Grind Engine, the game mechanics and content slightly changed from the above with tons of added content that ive added the past couple weeks. This version will be released as soon as I deem it stable and functioning. Probably still released open-source with the intent the community will contribute. The attached .png is what im looking at now. srts 0.3a.zip
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