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Everything posted by njfrlng
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haha true enough :D
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I would want an entire new engine from scratch for various reasons. I dont think MC would be up to the challenge of what I'm looking for. Lots of features that I've never seen before, so I'm assuming the person contracted to do the work would need a strong knowledge. Not to mention they must be able to work under my direction, lol which may or may not be a bad thing.
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I thought that was implied since I mentioned I've worked with people in the past, and wasnt able to produce the results desired. Which is why I was asking the question how much it would cost to have someone build it for me. No strings attached kinda thing.
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The goal is to develop something that can be enjoyed by anyone from grandparents to the hardcore gamers out there. I'd love to incorporate two versions of the game, that co-exist together in a purposeful/strategic way. Alot of the popular games out there right now set time limits on how fast you can upgrade your character/gameplay (clash of clans, boom beach, etc...) This gets people logging into their app/game constantly throughout the day to maximize their growth in the game. It's genius, but I feel like the current system is too greedy and doesn't really offer that much for the player experience. Not to mention these games are dominated by those with deep pockets or those that were early adopters of the game. Im looking to rethink the way we play online games. I'm working on a business plan, along with a game development roadmap. Once I get furthur along I'll start contacting the appropriate people. Login throughout the day to manage your character, but then sit down and immerse yourself fully in the game in a more animated setting. FPV, chat, etc... Right now I'm just curious to know what kind of money it's going to take me to atleast get a product out the door so that when I do shop around the business side of things, there will actually be something there to showcase. (Even if its rudimentary in nature) Thanks for the feedback! Much appreciated! - - - Updated - - - Sorry CodingKid, I got your name mixed up with Coly010. My bad, lol
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Sorry, I was interpreting this as you saying you'd charge an additional 3-4k for securing "full rights" to the game engine after the 5k I paid you to make it...
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Thats the point of paying you... I'm paying you for your time & knowledge. That would be like a contractor demanding part ownership of my home because he helped build it... the world doesn't work that way. lol Especially when you're building what I want according to my specifications.
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That sounds alot more like what I was expecting! :)
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Learned something new! Likely a hybrid, but whatever makes the most sense. Obviously I'm leaving out a ton of information, but like I said, I'm just looking for a bench mark cost to see how much I money I should be looking to secure should I wish to go the route of paying someone to do this, or starting a business/company and hiring the right people to do this and maintain it going forward. The game itself is meant to be unique and fun, but it's actually my business model that will make this game stand apart from the rest. Ideally, if the game were to be actually successful I'd like to get into a more immersive experience. The mundane aspect of a text based game (training your character, buying/selling inventory, decision making, etc...) players would be able to walk around within their worlds and interact as they please. Obviously thats a pipe dream, but its part of the end goal. All I'm concerned about in the near term is what I mentioned above. Build a basic yet fun game, and then once it starts generating income start planning/investing into the bigger picture.
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Programming Language: developers choice Degree of modularity: Extreme! Part of the game will involve rolling out new features constantly. So a strong foundation will be required that will be flexible enough to incorporate new features down the road. Getting paid for code or time: Both? I just want the game built, and when our agreed contract is over, all rights to the code would default to me. Cost of knowledge transfer time: Not sure what this is. I'm assuming you mean being paid according to your level of experience? If so, of course I expect to pay whatever is reasonable for what Im asking. Basic Features: -Players, after they register and create their account should be able to either join an existing "world" or create their own world. -The worlds would basically be isolated versions of the game within itself. Players in a world would only interact with players who are within the same world. -The game would reset every 3/4 months. -Players would retain a portion of the accumulated wealth/stats. During a reset, players would have the option of either continuing to play within the world theyve been playing in, join a different world, or create their own. -A global world or default world where players can also choose to play in. This world would act as a "leaderboard" of sorts. The owners of the top player-ran worlds would have influence over the way this world operated. -A game wide voting system -A few basic features like a battle system, inventory, jobs, etc... Degree of adaptability: Not sure what you mean by this.
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That seems a little low, mind you I haven't really shared much information.
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Does this require any technical knowledge? Or would one just be planning the level while you or someone else builds it? If so, you have my attention... if it's not too late lol
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Out of curiosity, how much would you charge someone for a custom game engine? I realize this is a very vague question, but humor me. If I were to approach you to build a custom game engine for me, what would you charge? Something from scratch, with a list of basic features you'd find in most games today. But also a few you don't. Something that could standalone on a website, but also seamless be played on iOS/Android. What would your upfront cost be? Would you be interested in working full time on it? if so, what kind of salary would you expect? I realize I'm not giving you much information, but I'm just looking for some ballpark numbers to see if it's worth my time to sit down and devise a business plan to see if I can secure enough finances to pull off what I'd like to do.
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Looking for someone to do some custom mod work for the NW-Engine. 1 - Clan Perks: Being able to spend "Honor Points" on clan perks such as increased member slots, bonus stat gains, etc... 2 - NPC Shops: Limiting the amount of items available for purchase in the NPC Shops. Restock automatically according to parameters set by an admin. PM me for more info as I know those are brief explanations. We can also discuss cost.
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Not the purchase link for the free version. I dont want to buy until I've experimented with the engine and confident it can do what i want.
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I cant even find where to download GRPG. MCcodes all the links seem to be broken as well. (On the official website)
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Im very interested in your service man, but I want to be able to have full access as theres alot of customization id like to implement overtime. I'm not comfortable not having complete control of my game.
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Ive been looking around for a decent game engine, but it seems they are all dead. McCodes and NW-Engine are the two I'd like to use, but both are graveyards it seems. (Mccodes doesnt even have a working demo on their website for any version of their engines.) Is there anything out there today thats still supported but has the same features the two above have?
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haha basically!! But think of the possibilities for developers to make their games with this. Ive seen games where they use your camera to view your actual surroundings, then overlay bad guys that you have to shoot. You could easily do something like this! All sorts of potential!
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Ok, so let me start off by saying that this is unrelated yet still related. https://www.quirky.com/invent/1211821/action/vote/query/view=trending&categories=all Basically I found a website where you can share an idea and have it voted on to be put into production and sold on the market. I added an idea, which may be a longshot, but thought i'd share and hopefully garner some support from you kind folk! The idea is a headset that holds your phone infront of your face. It would then act as a VR device like Oculus rift, but at a fraction of the cost!! [ATTACH=CONFIG]1583[/ATTACH] Once the headset is made it is then up to developers such as yourself to put the thing to use! Ideas I have for apps/uses are: -Augmented reality via the rear facing camera of your cellphone and an overlay of the data. -Movie watching -Gaming -Voice control -Eye tracking -Use of the gyro functions of the cellphone As I said I think its a longshot, but with the high quality of phones on the market today, this could be feasible! Anyways if you could vote for the link I shared it would be greatly appreciated!! Any feedback is welcome too! Good or bad https://www.quirky.com/invent/1211821/action/vote/query/view=trending&categories=all
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wow, that fixed it! lmao thanks so much :D
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I've also uploaded this to a live site should anyone wish to see: http://www.nicfurlong.com Please excuse the mess, im learning! lol