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RCengineOwner

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Everything posted by RCengineOwner

  1. UOTS engine is now owned by the user: UOTSowner. Any sales must now go through him at his agreed price. All rights to the engine and it's content are now owned by him. If you purchase this engine from anyone other than UOTSowner. You do not have a valid license! Regards, RCengineOwner.
  2. It's not strictly for newbies. Just PHP is 100% one of the easiest languages for new comers to learn.
  3. Lets take this for instance $user = User::find(1); $user->email = '[email protected]'; $user->save(); ----------------------------------------- fetching the email (if you need it for any reason) $usr['email'] = $user->(1, 'email'); updating the email $usr['email'] = '[email protected]'; $sql->("UPDATE `users` SET `email` = '".$usr['email']."' WHERE `userid` = '1'");
  4. But the thing is you can do most of this stuff without using laravel. By building your own classes. For instance: class User extends Eloquent { protected $table = 'my_users'; } is just class user { function userinfo($id, $fetch) { //here you fetch what you need and bring it back as an array. } }
  5. I know what they are but i wish to aim my engine at anyone wanting to learn. When i sell my other engines the first question i get is "Is it easy to use". Which i reply yes it is simply PHP, which everyone is familiar with. To then receive messages asking what echo means... lol. So i would prefer to just keep with php for my engine and maybe who knows i will make a more advanced engine later in time for the ones who stuck with it and learnt more about development.
  6. If thats something you are into then maybe you could make an engine using those languages. I have knowlege on them but when i sell an engine to a completely new scripter who has barely learnt HTML he would have no idea what he is looking at. I would prefer to keep things simple in the engine it's self so as to save putting new scripters off.
  7. Oh yeh functions that are only used in a certain file go in that file it's self. Global functions like sending events etc, go into a function file to include to each page.
  8.   Well im sure i dont want multiple files when you only need one. A function file. =/
  9. So dont ask me how..... But i managed to make the auto install work correctly. It has took me since my last post LOL. I got so stuck i asked for advice on stack overflow lmao. But nobody could help me and all said i was crazy if i thought i could pull this off using just PHP. But i have done it :D Now a member of the community can add a snippet of code to find in a certain file, and tell it what it needs to be replaced with. Create files and dump the script into them and also add the SQL's. Also they can add new functions to the function file. So basically it is literally an auto installer for mods and updates :D Im so hyped about letting people have a mess with this engine!!!
  10. To use the installer on this engine the person will have to signup and send over a key. So the only way around that is to get the mods off other people after they have installed them. Which is possible. But it would be unconvenient as hell lol.
  11. Funny you say that :P it already does that as advised by illusions :) I will be keeping that in! I have got most the installer working. I have 1 tiny issue which i will sort. Lets say for instance someone makes a mod which reuqires replacing a piece of code: Example for($i = 0; $i<count($sumat); $i++) { echo $i; } i want to replace it for for($i = 0; $i<count($sumatelse); $i++) { echo "this is an interval: ".$i; } At the moment this won't work as i have came to find that it replace one line of a file only per replace. So i now need to find a way to replace multi line scripts. I don't think it will be hard to work out, infact i think i may have cracked it. But once that is done the engine won't take much longer guys! :)
  12. Thanks Gamble :) Unfortunatelly everyone has different views on alomst every subject in this world. Resulting in events as bad as world wars haha :P I would also like to say sorry for my cocky remarks and hope one day we can do some work together of some kind. In response to Jcvenom about how the updates work. They will search and replace strings in your script, add functions to a reserved section of your function file (same for installing mods) and also add or alter tables on your database. Also i would like to assure people that all submitted modifications will be checked for malicious scripts. Also a auto backup system will be in place. So if you install a third party modification and it damages your game in any way you can go back to previous state via the staff panel :)
  13. Hey thanks Coly :) Thank you for our private chat aswell! It ment a lot to get some friendly advice. I have decided that the encryption will be dropped and i will be including the files directly into the engine files (zip). As much as it worries me i have come up with another plan to help prevent illegal copies which will require a good honest community! :) I decided i will add a domain checkup tool on the community site where people can scan a domain for authentication. If they hold no license they would then get the option to report it :) Of course this is not as much of a hold over my scripts where abouts but it does give developers the freedom to completely change the engine to a game they enjoy owning and can see their own creations come to life with complete ease :) I will also be adding a documentation still to help new coming developers get grips with the variable meanings aswel as functions. Also i would like to say i appreciate the support! I always remember those that are good to me ;)
  14. Dont want to argue. But the version matching has already been taken care of :) No matter what version you use there will be an include my end to match it :)
  15. Like i say they attacked me with cocky posts. Check them out and you will see. I am going off the fact i have never seen any of his work... Meaning it cannot be all that popular. Way i see it is this. When it is released i will then be happy to take on complements OR complaints. But all i was doing was letting the few hundred people with my previous engines know i am making a newer, even better one. Instead of sending them all a message each which would take too long. Then i got someone going on about encryption which lets be honest, if it did not work why would it exist? Then some other guy comes along and starts saying it will fail etc. When it is yet to be released. If it does not work out i can simply send the functions over to overyones games for them to install and move on learning by my mistake. But until the theory is tested i stand by what i at this moment believe. That is that my server will easily handle delivering the functions to many h7undreds of games without an issue. Aslong as i pay my broadband bill i should be sweet :) (I would die without my broadband, would rather starve lol). I am sorry if i came across cocky but i just felt i was being attacked so lashed out with cockyness back is all. Honestly i am normally a very layed back, friendly guy. Who will do anything to help anyone with their work.
  16. Listen. You guys come to me getting all cocky so i was cocky back. Bad for business? Im only a human lol. I would not speak like that to customers.... You guys are just 2 people off MWG... Your opinions mean nothing to me. If it is to fail let it be. What is it of your concern? Again it would make no difference what you do your end it is simply PHP my end... So proves you have no idea what you are talking about... I will let the engine do the speaking for me. Im done defending myself against people who have no reason to target me.
  17. I was only stating who i was because i am better known by the name Icecoldcola. Who has already made multiple engines being used by hundreds of people..... Your acheivement???? Yeh exactelly. When i say i will sue someone i do not mean the person who decrypts it. I mean the person using the engine unlicensed. Simply done. Also with the the DMCA i can get them ripped down in seconds anyway... You are clearly an unexperienced developer??!! to think modifying the engine will have any effect on my server? LOL. Yeh i think 100 people using it would be fine considering the server being used would handle that and a lot more. I am not bragging. I have agreed with Sim that indeed people can obtain the code i hold my end. So what?? Does not mean it will crash and burn... Says who? You? HAHA. Even if people do begin using the code without going via my server the engine will still be a very good engine meaning it will do very well. I have been in this business 6+ years kid move along :)
  18. There will be a documentation to the engine on the community website :) This means it will explain functions. As people ask for support with certain functions we will also add FAQ's for them subjects. -Icecoldcola.
  19. An estimate price is to be discussed with other developers of this engine. But it will be pretty cheap for the initial engine (core). The functions we keep our end are simple functions. For example lets say staff colors. In the staff panel you can simply change these staff colors to what you prefer. But our end is what deals with them colors. There are a lot of functions our end but the user has complete controll over them via staff panel meaning that they are not being kept from altering anything in the engine. The core engine will contain your typical features. The menu, user panel (energy etc...), content area with some pages available such as jobs, newspaper, items page, shops, gym, forums, users online, properties, education, quests(crimes?? Depends what theme you choose). And a lot more. For the more advanced features such as stockmarkets, companies and other big add ons. They will be available for a fair cost. We also aim to make a monthly (28th of each month) free add on. These will be as great of quality as the paid mods. The updates will be simply extra staff functionality, faster scripts and bug fixes. There is a ticket submit/view/reply built into the staff panel meaning no third party sites to get support. Our aim is to make it easy for ANYONE to install this engine and get a game open in a matter of hours. (full of content) Litterally there will be no need to open phpmyadmin or file manager for any reason unless you wish to tinker with the script. Which you as a license holder can do freely. Although if you make any changes to scripts and there is an update and you choose auto install the update, all changes since distribution will be overwritten. But there is also an option to maunally install updates (means you can keep any changes you have made in the files) It will of course tell you which files/tables are going to be effected. Aswel as that you can submit modifications to our community website, which will appear on everyones staff panel. Screenshots will be a must and they must be tested by a developer of the engine before they will be added to the mod list. They can be free (option for donations kindly accepted) OR you can set a price for the modification. You can also set wether the modification is instant (requires the user to accept money to go through our paypal to redeem at a later date) Or set the number of hours you will email them the script. Which will be direct to your paypal. You must then send then confirm cleared payment and they will receive a notification that the files are now available to download via staff panel. (zip) This also helps to protect you as a seller as we will be able to provide paypal with evidence someone has payed and evidence someone has sent the files. MUCH MUCH more i cannot even think to explain right now. But i am hoping this will be a great engine for you guys to enjoy! -Icecoldcola.
  20. I completely agree that yes, some people can decrypt almost anything. But i am not expecting a miracle. What i will say is this. If the person removes the decryption they will no longer be able to use the auto install of updates. Meaning they will not even know they exist unless their partner in crime tells them they have the latest update to forward on to them. Which will then require legal action taken against them. My main concern is to prevent people from stealing my scripts. I guess someone could find a way to access the code that is on my end. But that is also encrypted meaning unless they can decode a hell of a lot of seperately encrypted functions they would have to rewrite all the functions manually. I have used a high end company for my encryption which i have been assured on stack overflow is pretty much impossible to decode. I did not even want to go to these lengths but unfortunatelly we have to if we don't want to make it easy for them lol. The functions that are my end dont even have names, they are numbers and letters. Meaning that none of it would even make sense if it was decoded. So in reality if someone has a LOT of time on their hands. The script should remain safe. Again if i find anyone using the script on an unregistered domain i will take legal action against them (DMCA, Solicitors or even court). I am registering the engine with The Millenium Copyright Act too. So that the script is registered as copyright to me. Meaning nobody can lie and claim it as their work. Other than that this should be a fun engine for everyone to use. It makes running a game SO easy i cannot explain until i create a demo account for you guys to see the staff features. I may even open a new game myself with this engine. -Icecoldcola.
  21. You can still modify internal features... Very easily. I do not think you realise who i am lol. I am Icecoldcola. Just ask anyone and they will tell you how long i have been about in these forums ;) I can assure you even if others have failed. I have made it pracrically impossible for this to fail. It will work and when it is up and running you will see for yourself :) "Some just by fetching the version #s" (nothing to do with how this engine works)... Basically the engine remote includes a php file off my server. If the person does not own a license it will simply kill the script. If they do own a license the script will run as normal. Anything i add to my end the user has complete control over. They just do not get the script... If they did happen to recode all the few hundred functions (highly unlikely) then i would take legal action against them in court. Either way i win :)
  22. Well if i was to get attacked i have a few backup servers :) As i am running the server myself at home there will be no way of it being disconnected for due payment. I have it all planned out don't you worry guys ;)
  23. But they can know how it works :) They still wont get around it lol. Believe me. You would have to see the files to understand. If they remove the encrypted code the engine will simply crash and die... Even if they was to do the impossible and decode the encryption, the code they seen would still need to stay in the files else the engine would not work. They would need to basically rebuild the whole thing... Half the engine is in my control ;) They do not get the whole engine, half of it stays my end :)
  24. So you may know me for the RC engine and the UOTS engine. Both engines were very tied to the games in which they were built for. Which ment a lot of manual installing and editing. I am now around half way through working on my final edition engine. Why final edition? Because of the way i have manipulated the engine. In such a way you can auto install updates... Thats right!!! On the staff panel is a section in which you can click "Check for updates". Anything i, you or the community have made for this engine will appear there. Updates from me will be bug fixes, engine improvements etc. Illusions is also working along side me to make you some great modifications! Of course you all know of illusions :) The engine has been encrypted. I am afraid there is no way i will be removing the encryption. Reason why? I have had too many people sell my engines on before. This way it checks with your domain to make sure you have a valid copy. Using a professional (paid for) encryption team. It is unreversible. The engine has a whole new world of staff features. There is an installer with this engine. You can alter so many things as an admin you just might now have to ever open up a file again!!!! The engine will come with standard features which you expect to see with most game engines. But everything you can imagine will be available for download. Any ideas are welcome. Launch set for end of march 2015. IceColdCola.
  25. To buy a license and view some of UOTS engines features please visit the following link. https://www.facebook.com/pages/University-Of-The-Streets/248599095163801?sk=photos_stream A good share of html5 mods on this one guys including turf wars. Scratch cards, Keno, Blackjack & even a cannabis farm for growing your own weed!!! And you actually see animation of the plants growing. This engine is best integrated with the RCCodes engine. They merge together with ease. 1 domain use = £50. (Please not the staff panel is minimal on this engine as i do not use one, although the important features such as fed, edit user, message logs etc. Are all threre.) -Icecoldcola.
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