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aipioneer

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  1. Our game - Dungeon Inquisitor Currenttly, we are publishing the game by ourselves. We found that, experienced players can understand and participate in the game easier. So if there is game portal with a number of existing players, I'm happy to be a partner. please contact me [email protected]
  2. I got about $1.5 per registration at GAO and only about 1/3 will come back in a week. So the cost for an active player is about $5 from GAO. Because my game just published two weeks ago, I sill not get much payments. So I can not evaluate how much an active player can pay in average. I still feel that $5 per active player is a little expensive.
  3. Than you for your suggestion. We are preparing to publish the game by ourselves currently. As you said, we can not depend on a publisher at this stage. It seems many publishers take more than half year to review the games. I'd better let final players to review at the same time. :)
  4. We are developing a browser based strategy game which bases on the cutting-edge automated conversation technology. The game also provides a novel community system that players may upgrade and maintain relationships with other players. The first version almost complete. How do you think we publish by ourselves online or to find a professional publisher? Is there any case that a browser based game is published successfully by the 3rd-party publisher here? Thanks.
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