
SacreBleu
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Than this would be a fairy tale. What if programming languages never existed?
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That's peculiar, I am using the latest version of Chrome, and yet your code displays perfectly. Perhaps, you have an addon installed that might interfere with Chrome and how it displays wrapped text?
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He is not requesting a modification, he's requesting support for something that has undoutedly been done before. He is merely asking if somebody can help him with a predicament. From what I gather he's asking how he can include an XP bar that resets after it has reached a particular threshold, eg. advancing a level. Apparently, GangsterCity has such system that he fancies. TBH, it wouldn't be much of a hassle to give him more direct questions so he knows what needs to be given to help him. To the OP, could you perhaps make some screenshots to showcase what you really mean? To my understanding MCcodes automatically resets the bar after you've advanced a level.
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I would join a political group, gain prestige and public acclaim, then I would decriminilise suicide, and apply it. What if we lived in complete anarchy?
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The topic's title was in reference to the abundance of Mafia games being presented here, not our insinuation that we created a new game, as mentioned in the OP. In other related news: The OP has been modified to present a more accurate picture of what we're doing, and what we're hoping to achieve. Bear with us, as we're trying, as hard as we can, to increase our competence with PHP and the code of the source-code.
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I would get the best place to receive proper programming experience. What if I was not part of this community?
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Thanks for the feedback, like all feedback I've receive it's greatly appreciated. I'll try to look into those spelling errors and grammar errors, suffice to say, the game was translated from German to English, they did a particular good job in translating the marjority correctly. When I am done with my last exam, I'll devote more time to a better template and fixing the cosmetical errors that are present. The template will take a very long time, but I'll put something online for you with less sparky colours and a different font, I'll notify you when the theme is available. Also, if you happen to jump across any game breaking error, or otherwise, don't hesitate to file a ticket. I am playing the game myself, but experiences may vary between browsers, I heard that IE is the worst when it comes to 2Moons and Firefox is the best choice. On another note, I've added some, easter eggs when registering, I've changed the error messages to more, entertaining ones, not major, but fun nontheless. :)
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I'll see what I can do to fix that error message the minimum is 6 characters. I haven't got a clue why it says you need a minimum of four. I'll try to look into it asap EDIT: The error message is fixed. It's not that I doubt your experience, knowledge or don't value your opinion. It's your preragotive not to like the engine, perhaps even despise it, I am completely in peace with that. It seemed however, that you were commenting primarily on the screenshots instead of the experience, it was not apparent that you had a partner that so happens to use the same engine.
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I am no programmer, but I am competent enough to fix error messages. Googling for errors also allows one to google for vulnerabilites, I can only see a slight advantage in the small community that is 2Moons. Our infrastructure is competent too, SQL injection will get you nowhere, the only information one can steal is e-mail addresses and those are only good for SPAM. The passwords are encrypted, and the so is the majority of the server. We're not running an enterprise here, neither are we asking for currency to play, there is virtually no reason to instigate an attack, and if one would be launched, no harm would be done, and no information would be stolen. Still, it is remarkable that you, somehow, are able to spot a website that is supposedly vulnerable to malicious attacks by only looking at screenshots, particularly ones that only seem to showcase some features and the template. But I tire of this discussion, it was not my intention to steer away from the topic, I merely wanted to show people there are more engines available and not all web games have to be about mafia. So far that web site has been running solidly for a few months now, without errors or performance problems, granted that might change when and if our active members number picks up, but seeing that my version is newer than a well-known Polish website that runs the same game, and still regularly receives over 200 members. It's safe to say, the code is not nearly as bad as you make it out to be.
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More popular, and a huge amount of users, does not equal a better or safer platform. Dare I say, Windows?
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I don't really understand your post. You're talking about the script but you make comments about the template and CSS code. I am not a programmer by any means, and my knowledge of HTML, php and CSS is, simply put, very limited. But from what I've seen the script (code) is pretty organised. Grammar errors happen all the time, reading your post and the abundance of grammar and spelling mistakes I will not depend on your, insinuated, knowledge of English grammar. As far as the SQL-injections and PHP flaws, a few searches rounded up only few results and many of them were in very old revisions, the code is being updated with regular revisions on a weekly basis. It seems your comments are only based on assumptions based on what you've seen from a login page and a few posted screenshots. Regardless, I will thank you for your time to post. Yup, the code used is called 2Moons and is completely open-source and freely available from their forums. I have to admit, I need to dabble in CSS, php and HTML to make something more of it, but my knowledge in the department is very, very lacking. I've changed a few minor aspects of the template but nothing major. The code is based on an online game called: "oGame" the 'old' version of oGame used a template design very, very similar to what 2Moons is using, with a few minor and major additions that were only available to either premium members of the actual game or were never implemented. The game is currently running in vanilla mode, which makes much of the gameplay pretty tedious in the beginning since one does not have any research and only ample resources. I'll dabble with the settings a little bit and try to find a good balance between time consument and actual gameplay. Thanks for your insight, however, yours is very constructive :) I totally agree, with you on the scrolling comment, it's tedious and has always been a negative aspect of oGame. I'll see what I can do to make it more manageble, I have no idea how, but I am sure that a few hundred manhours and internet time will help me with that.
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Thank you for the comments, thus far. I was more looking for more constructive feedback, I understand some of you don't like the engine, but haven't bothered to share 'why'. The template will undergo some changes, but not many we're pleased with the standard look, even though it's generic, and we'll change a few bits and pieces here and there. We're not looking to be succesful, it's primarily meant for a very, very confined community and since much of what is being displayed here is mafia related I thought it'd be fun to showcase something else, regardless, thanks for the output.
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Forum is not running yet, press CTRL+F5 to fully refresh browser and force cache purge. You're probably loading the dummy images, still.
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Thank you for the feedback. Screenshots have been added and cached in the template, sorry, overlooked that particular page.
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Hey guys and girls, I've hosted a ready-made script from the guys at 2Moons. The game is peculiarly similar to the popular online browser game oGame, however with a few tweaks and optimisations. It's vastly different from the abundance of Mafia games, presented here (hence the title: "New game"). We'd like to welcome you to take a small peek. tl;dr version Origins Originally, I wanted to host a mafia type of game, however, I am quite limited when it comes to programming and we have no desire to spend capital on hiring one, either. Together with the fact, that there are a plethora of mafia games out there already, I doubt we'd bring anything new to the table, with MCcodes or another engine. This is nothing short of a small side-project, that we're hoping to expand a little bit when our knowledge of internet programming languages increases. As it stands now, the game is not customised in many ways -- we've added a few tweaks to the game and template, but nothing major. The game pace has been increased for more pleasure and faster progression, we're still looking for the optimal settings, but with playtesting and an increasing user base, we can use your comments to optimise this and tailor it to the requests of the players. You can visit the website and register here: Brothers Universe Log What has been added: Small template update in main overview, looks a little bit better. New graphics for planets and moons. Screenshots to the screenshots page. --Thanks go to, Sim for reporting it. What has been fixed: Mail functionality, was not working correctly, has been fixed. Error message concerning minimum password length. (Message mentioned four characters while minimum was six) --- Thank you Spud for reporting this! Screenshot page not displaying any screenshots Major and minor spelling and grammar mistakes. (They are still there, but being fixed regularly.) What will be modified. The template will, likely, see new revisions -- I am trying to brush my PHP skills and edit the template baby steps at a time, so far I am just screwing up alot, but it's fun nonetheless. Background image on main page, this is the standard image and we're currently photoshopping a new custom background. Our own forums, so people can use it as a communications hub for in-game politics and discussions. Grammar and spelling mistakes in the translation from German to English. Aims Primarily, my aim was to bring more attention to other scripts, most communities I've run into, including MWG, were primarily focussed on scripts such as MCcodes and the likes. These scripts lend themselves well to Mafia oriented games, but usually most of these games, apart from their template, look strikingly familar, thus in many ways, the template decides more than the actual game. 2Moons is different from Mafia games in many, many ways. Foremost, it does not have any Mafia to begin with, and it's a sci-fi game that has a mechanic vastly different from Mafia oriented games. Feedback Constructive feedback is welcomed, by no means are you obligated to only compliment or tell us that you like the game, however, considering the aims, our current (dis)position, there is no value in telling us that the code is not different, not customised, or anything of the likes of that. As this is already reflected in this post. Bug reports You can use this thread to report issues with the game, until we have deployed our own forum, I wish to keep everything as close as possible to my own hosting services, and do not wish to use MWG as my hub. If you have registered you can also use the in-game ticket system, or messaging system to notify us of a bug. When a bug is reported whe'll do everything, within our knowledge and capabilities, to combat and remedy the bug. Source If you like the code, you can download a copy from the 2Moons forum at: 2Moons forums