
jon182
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Re: always running from a fight attack lost <?php $atkpage=1; include "globals.php"; $_GET['ID']==abs((int) $_GET['ID']); $_SESSION['attacking']=0; $_SESSION['attacklost']=0; $od=$db->query("SELECT * FROM users WHERE userid={$_GET['ID']}"); if($db->num_rows($od)) { $r=$db->fetch_row($od); print "You lost to {$r['username']}"; $expgain=abs(($ir['level']-$r['level'])^3); $expgainp=$expgain/$ir['exp_needed']*100; print " and lost $expgainp% EXP!"; $db->query("UPDATE users SET exp=exp-$expgain, attacking=0 WHERE userid=$userid"); $db->query("UPDATE users SET exp=0 WHERE exp<0"); event_add($r['userid'],"[url='viewuser.php?u=$userid']{$ir['username']}[/url] attacked you and lost.",$c); $atklog=mysql_escape_string($_SESSION['attacklog']); $db->query("INSERT INTO attacklogs VALUES('',$userid,{$_GET['ID']},'lost',unix_timestamp(),0,'$atklog');"); $warq=$db->query("SELECT * FROM gangwars WHERE (warDECLARER={$ir['gang']} AND warDECLARED={$r['gang']}) OR (warDECLARED={$ir['gang']} AND warDECLARER={$r['gang']})"); if ($db->num_rows($warq) > 0) { $war=$db->fetch_row($warq); $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT+1 WHERE gangID={$r['gang']}"); $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT-1 WHERE gangID={$ir['gang']}"); print " You lost 1 respect for your gang!"; } } else { print "You lost to Mr. Non-existant! =O"; } $h->endpage(); ?> Attack take <?php $atkpage=1; include "globals.php"; function sql_quote( $value ) { if( get_magic_quotes_gpc() ) { $value = stripslashes( $value ); } //check if this function exists if( function_exists( "mysql_real_escape_string" ) ) { $value = mysql_real_escape_string( $value ); } //for PHP version < 4.3.0 use addslashes else { $value = addslashes( $value ); } return $value; } $_GET['ID']=abs((int) $_GET['ID']); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); $od=$db->query("SELECT * FROM users WHERE userid={$_GET['ID']}"); if($_SESSION['attackwon'] != $_GET['ID']) { die ("Cheaters don't get anywhere."); } if($db->num_rows($od)) { $r=$db->fetch_row($od); $gq=$db->query("SELECT * FROM gangs WHERE gangID={$r['gang']}"); $ga=$db->fetch_row($gq); if($r['hp'] == 1) { print "What a cheater u are."; } else { print "You beat {$r['username']} "; $qe=$r['level']*$r['level']*$r['level']; $expgain=rand($qe/2,$qe); $expperc=(int) ($expgain/$ir['exp_needed']*100); print "and gained $expperc% EXP! You hide your weapons and drop {$r['username']} off outside the hospital entrance. Feeling satisfied, you walk home."; $hosptime=rand(10,20); $db->query("UPDATE users SET exp=exp+$expgain WHERE userid=$userid"); $db->query("UPDATE users SET hp=1,hospital=$hosptime,hospreason='Left by <a href=\'viewuser.php?u={$userid}\'>{$ir['username']}</a>' WHERE userid={$r['userid']}"); event_add($r['userid'],"[url='viewuser.php?u=$userid']{$ir['username']}[/url] attacked you and left you lying outside the hospital.",$c,'combat'); $atklog=mysql_escape_string($_SESSION['attacklog']); $db->query("INSERT INTO attacklogs VALUES('',$userid,{$_GET['ID']},'won',unix_timestamp(),-2,'$atklog');"); $_SESSION['attackwon']=0; $warq=$db->query("SELECT * FROM gangwars WHERE (warDECLARER={$ir['gang']} AND warDECLARED={$r['gang']}) OR (warDECLARED={$ir['gang']} AND warDECLARER={$r['gang']})"); if ($db->num_rows($warq) > 0) { $war=$db->fetch_row($warq); $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT-1 WHERE gangID={$r['gang']}"); $ga['gangRESPECT']-=1; $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT+1 WHERE gangID={$ir['gang']}"); print " You earnt 1 respect for your gang!"; } //Gang Kill if ($ga['gangRESPECT']<=0 && $r['gang']) { $db->query("UPDATE users SET gang=0 WHERE gang={$r['gang']}"); $db->query("DELETE FROM gangs WHERE gangRESPECT<='0'"); $db->query("DELETE FROM gangwars WHERE warDECLARER={$ga['gangID']} or warDECLARED={$ga['gangID']}"); } $npcs=array( ); if($r['user_level']==0) { $q=$db->query("SELECT * FROM challengebots WHERE cb_npcid={$r['userid']}"); if ($db->num_rows($q)) { $cb=$db->fetch_row($q); $qk=$db->query("SELECT * FROM challengesbeaten WHERE userid=$userid AND npcid={$r['userid']}"); if(!$db->num_rows($qk)) { $m=$cb['cb_money']; $db->query("UPDATE users SET money=money+$m WHERE userid=$userid"); print " You gained \$$m for beating the challenge bot {$r['username']}"; $db->query("INSERT INTO challengesbeaten VALUES($userid, {$r['userid']})"); } } } } } else { print "You beat Mr. non-existant!"; } $h->endpage(); ?> attack take <?php $atkpage=1; include "globals.php"; function sql_quote( $value ) { if( get_magic_quotes_gpc() ) { $value = stripslashes( $value ); } //check if this function exists if( function_exists( "mysql_real_escape_string" ) ) { $value = mysql_real_escape_string( $value ); } //for PHP version < 4.3.0 use addslashes else { $value = addslashes( $value ); } return $value; } $_GET['ID']=abs((int) $_GET['ID']); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); $od=$db->query("SELECT * FROM users WHERE userid={$_GET['ID']}"); if($_SESSION['attackwon'] != $_GET['ID']) { die ("Cheaters don't get anywhere."); } if($db->num_rows($od)) { $r=$db->fetch_row($od); $gq=$db->query("SELECT * FROM gangs WHERE gangID={$r['gang']}"); $ga=$db->fetch_row($gq); if($r['hp'] == 1) { print "What a cheater u are."; } else { print "You beat {$r['username']} "; $qe=$r['level']*$r['level']*$r['level']; $expgain=rand($qe/2,$qe); $expperc=(int) ($expgain/$ir['exp_needed']*100); print "and gained $expperc% EXP! You hide your weapons and drop {$r['username']} off outside the hospital entrance. Feeling satisfied, you walk home."; $hosptime=rand(10,20); $db->query("UPDATE users SET exp=exp+$expgain WHERE userid=$userid"); $db->query("UPDATE users SET hp=1,hospital=$hosptime,hospreason='Left by <a href=\'viewuser.php?u={$userid}\'>{$ir['username']}</a>' WHERE userid={$r['userid']}"); event_add($r['userid'],"[url='viewuser.php?u=$userid']{$ir['username']}[/url] attacked you and left you lying outside the hospital.",$c,'combat'); $atklog=mysql_escape_string($_SESSION['attacklog']); $db->query("INSERT INTO attacklogs VALUES('',$userid,{$_GET['ID']},'won',unix_timestamp(),-2,'$atklog');"); $_SESSION['attackwon']=0; $warq=$db->query("SELECT * FROM gangwars WHERE (warDECLARER={$ir['gang']} AND warDECLARED={$r['gang']}) OR (warDECLARED={$ir['gang']} AND warDECLARER={$r['gang']})"); if ($db->num_rows($warq) > 0) { $war=$db->fetch_row($warq); $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT-1 WHERE gangID={$r['gang']}"); $ga['gangRESPECT']-=1; $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT+1 WHERE gangID={$ir['gang']}"); print " You earnt 1 respect for your gang!"; } //Gang Kill if ($ga['gangRESPECT']<=0 && $r['gang']) { $db->query("UPDATE users SET gang=0 WHERE gang={$r['gang']}"); $db->query("DELETE FROM gangs WHERE gangRESPECT<='0'"); $db->query("DELETE FROM gangwars WHERE warDECLARER={$ga['gangID']} or warDECLARED={$ga['gangID']}"); } $npcs=array( ); if($r['user_level']==0) { $q=$db->query("SELECT * FROM challengebots WHERE cb_npcid={$r['userid']}"); if ($db->num_rows($q)) { $cb=$db->fetch_row($q); $qk=$db->query("SELECT * FROM challengesbeaten WHERE userid=$userid AND npcid={$r['userid']}"); if(!$db->num_rows($qk)) { $m=$cb['cb_money']; $db->query("UPDATE users SET money=money+$m WHERE userid=$userid"); print " You gained \$$m for beating the challenge bot {$r['username']}"; $db->query("INSERT INTO challengesbeaten VALUES($userid, {$r['userid']})"); } } } } } else { print "You beat Mr. non-existant!"; } $h->endpage(); ?>
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Re: always running from a fight Attack beat <?php $atkpage=1; include "globals.php"; $_GET['ID']=abs((int) $_GET['ID']); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); $od=$db->query("SELECT * FROM users WHERE userid={$_GET['ID']}"); if($_SESSION['attackwon'] != $_GET['ID']) { die ("Cheaters don't get anywhere."); } if($db->num_rows($od)) { $r=$db->fetch_row($od); $gq=$db->query("SELECT * FROM gangs WHERE gangID={$r['gang']}"); $ga=$db->fetch_row($gq); if($r['hp'] == 1) { print "What a cheater u are."; } else { print "You beat {$r['username']}!! You beat {$r['username']} You pull him up and start hitting him even more, eventually you grab his arm and pull and pull and pull you hear it crack so you run and call the ambulance to pick up his body."; $hosptime=rand(50,150)+floor($ir['level']/2); $db->query("UPDATE users SET hp=1,hospital=$hosptime,hospreason='Hospitalized by <a href=\'viewuser.php?u={$userid}\'>{$ir['username']}</a>' WHERE userid={$r['userid']}"); event_add($r['userid'],"[url='viewuser.php?u=$userid']{$ir['username']}[/url] beat you up.",$c); $atklog=mysql_escape_string($_SESSION['attacklog']); $db->query("INSERT INTO attacklogs VALUES('',$userid,{$_GET['ID']},'won',unix_timestamp(),-1,'$atklog');"); $_SESSION['attackwon']=0; $warq=$db->query("SELECT * FROM gangwars WHERE (warDECLARER={$ir['gang']} AND warDECLARED={$r['gang']}) OR (warDECLARED={$ir['gang']} AND warDECLARER={$r['gang']})"); if ($db->num_rows($warq) > 0) { $war=$db->fetch_row($warq); $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT-3 WHERE gangID={$r['gang']}"); $ga['gangRESPECT']-=3; $db->query("UPDATE gangs SET gangRESPECT=gangRESPECT+3 WHERE gangID={$ir['gang']}"); print " You earnt 3 respect for your gang!"; } //Gang Kill if ($ga['gangRESPECT']<=0 && $r['gang']) { $db->query("UPDATE users SET gang=0 WHERE gang={$r['gang']}"); $db->query("DELETE FROM gangs WHERE gangRESPECT<='0'"); $db->query("DELETE FROM gangwars WHERE warDECLARER={$ga['gangID']} or warDECLARED={$ga['gangID']}"); } if($r['user_level']==0) { $q=$db->query("SELECT * FROM challengebots WHERE cb_npcid={$r['userid']}"); if ($db->num_rows($q)) { $cb=$db->fetch_row($q); $qk=$db->query("SELECT * FROM challengesbeaten WHERE userid=$userid AND npcid={$r['userid']}"); if(!$db->num_rows($qk)) { $m=$cb['cb_money']; $db->query("UPDATE users SET money=money+$m WHERE userid=$userid"); print " You gained \$$m for beating the challenge bot {$r['username']}"; $db->query("INSERT INTO challengesbeaten VALUES($userid, {$r['userid']})"); } } } } } else { print "You beat Mr. non-existant!"; } $h->endpage(); ?>
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Re: always running from a fight short or long lol. i just want a fix. i can post my attack.php or any other attack related file you want just tell me what to do please
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Re: always running from a fight heres what that looks like if($dosessh && ($_SESSION['attacking'] || $ir['attacking'])) { print "You lost all your exp for running from the fight."; $db->query("UPDATE users SET exp=exp, attacking=0 WHERE userid=$userid"); $_SESSION['attacking']=0; } now if you notice how it's exp=exp i just did that so users could attack and not have to wait until the bug is fixed but it's normally exp=0. anyone know whats wrong?
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Re: always running from a fight does anyone know whats wrong
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Re: always running from a fight i'm looking and i see that while on the leave hosp mug page my attacking is in the 80's (on the mysql table) and i u need it i can post any other atacking page scripts
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Re: always running from a fight well i changed all things so that it says the whole $session attacking=0 is right on all the scripts except attack.php itself. and i cleared my cache/cookies and it didn't help. any ideas.
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Re: always running from a fight ok this is very important and i can't figure it out. anyone have any ideas?
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Re: always running from a fight still looking for a code that works
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Re: always running from a fight ok
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Re: always running from a fight ok. still getting the error. heres my new code for attack.php <?php $menuhide=1; $atkpage=1; include "globals.php"; $_GET['ID'] == (int) $_GET['ID']; if(!$_GET['ID']) { print "WTF you doing, bro?"; $h->endpage(); exit; } else if($_GET['ID'] == $userid) { print "Only the crazy attack themselves."; $h->endpage(); exit; } else if ($ir['hp'] <= 1) { print "Only the crazy attack when their unconscious. [url='index.php']Back[/url]"; $h->endpage(); exit; } else if ($_SESSION['attacklost'] == 1) { print "Only the losers of all their EXP attack when they've already lost. [url='index.php']Back[/url]"; $_SESSION['attacklost']=0; $h->endpage(); exit; } //get player data $youdata=$ir; $q=$db->query("SELECT u.*,us.* FROM users u LEFT JOIN userstats us ON u.userid=us.userid WHERE u.userid={$_GET['ID']}"); $odata=$db->fetch_row($q); $myabbr=($ir['gender']=="Male") ? "his" : "her"; $oabbr=($ir['gender']=="Male") ? "his" : "her"; if($ir['attacking'] && $ir['attacking'] != $_GET['ID']) { print "Bad, bad, bad girl. [url='index.php']Back[/url]"; $_SESSION['attacklost']=0; $h->endpage(); exit; } if($odata['hp'] == 1) { print "This player is unconscious. [url='index.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['hospital']) { print "This player is in hospital. [url='index.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['hospital']) { print "While in hospital you can't attack. [url='hospital.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['jail']) { print "This player is in jail. [url='index.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['jail']) { print "While in jail you can't attack. [url='jail.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['travelling']) { print "That player is travelling. [url='index.php']> Back[/url]"; $h->endpage(); unset($_SESSION['attacking']); $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } print "<table width=100%><tr><td colspan=2 align=center>"; if($_GET['wepid']) { if(!isset($_SESSION['attacking']) && !$ir['attacking']) { if ($youdata['energy'] >= $youdata['maxenergy']/4) { $youdata['energy']-= floor($youdata['maxenergy']/4); $me=floor($youdata['maxenergy']/4); $db->query("UPDATE users SET energy=energy- {$me} WHERE userid=$userid"); $_SESSION['attacklog']=""; $_SESSION['attackdmg']=0; } else { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } } $_SESSION['attacking']=1; $ir['attacking']=$odata['userid']; $db->query("UPDATE users SET attacking={$ir['attacking']} WHERE userid=$userid"); $_GET['wepid'] = (int) $_GET['wepid']; $_GET['nextstep'] = (int) $_GET['nextstep']; //damage if($_GET['wepid'] != $ir['equip_primary'] && $_GET['wepid'] != $ir['equip_secondary']) { print "Stop trying to abuse a game bug. You can lose all your EXP for that. [url='index.php']> Home[/url]"; $db->query("UPDATE users SET exp=0 where userid=$userid",$c); die(""); } $qo=$db->query("SELECT i.* FROM items i WHERE i.itmid={$_GET['wepid']}"); $r1=$db->fetch_row($qo); $hit = Rand (70,75); switch ($hit) { case 70: $hitspot = 'Legs'; $img= '/home2/respect/public_html/legs.jpg'; break; case 71: $hitspot = 'Arm'; $img= '/home2/respect/public_html/arms.jpg'; break; case 72: $hitspot = 'Groin'; $img= '/home2/respect/public_html/groin.jpg'; break; case 73: $hitspot = 'Torso'; $img= '/home2/respect/public_html/torso.jpg'; break; case 74: $hitspot = 'Heart'; $img= '/home2/respect/public_html/heart.jpg'; break; case 75: $hitspot = 'Head'; $img= '/home2/respect/public_html/head.jpg'; } $mydamage=(int) (($r1['weapon']*$youdata['strength']/($odata['guard']/1.5))*(rand(8000,12000)/10000) *(($hit*.015)*$youdata['will']/$youdata['maxwill']*100/$odata['will']*$odata['maxwill']*100/2.5)); $hitratio=max(10,min(60*$ir['agility']/$odata['agility'],95)); if(rand(1,100) <= $hitratio ) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$odata['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $mydamage-=$db->fetch_single($q3); } if($mydamage < -100000) { $mydamage=abs($mydamage); } else if($mydamage < 1) { $mydamage=1; } $crit=rand(1,40); if($crit==17) { $mydamage*=rand(20,40)/10; } else if($crit==25 or $crit == 8) { $mydamage/=(rand(20,40)/10); } $mydamage=round($mydamage); $odata['hp']-=$mydamage; if($odata['hp']==1) { $odata['hp']=0;$mydamage+=1; } $db->query("UPDATE users SET hp=hp-$mydamage WHERE userid={$_GET['ID']}"); print "<img src=$img height=300 width=225 alt=Repsected Mafia align=left> <font color=red>{$_GET['nextstep']}.Using your {$r1['itmname']} you hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; $_SESSION['attackdmg']+=$mydamage; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. Using {$myabbr} {$r1['itmname']} {$ir['username']} hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; } else { print "<font color=red>{$_GET['nextstep']}. You tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. {$ir['username']} tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; } if($odata['hp'] <= 0) { $odata['hp']=0; $_SESSION['attackwon']=$_GET['ID']; $db->query("UPDATE users SET hp=0 WHERE userid={$_GET['ID']}"); print " [b]What do you want to do with {$odata['username']} now?[/b] <form action='attackwon.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Mug Them' align='center' /></form> <form action='attackbeat.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Hospitalize Them' align='center' /></form> <form action='attacktake.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Leave Them'align='center' /></form>"; } else { //choose opp gun $eq=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$odata['equip_primary']}, {$odata['equip_secondary']})"); if(mysql_num_rows($eq) == 0) { $wep="Fists"; $dam=(int)((((int) ($odata['strength']/$ir['guard']/100)) +1)*(rand(8000,12000)/10000)); } else { $cnt=0; while($r=$db->fetch_row($eq)) { $enweps[]=$r; $cnt++; } $weptouse=rand(0,$cnt-1); $wep=$enweps[$weptouse]['itmname']; $dam=(int) (($enweps[$weptouse]['weapon']*$odata['strength']/($youdata['guard']/1.5))*(rand(8000,12000)/10000)); } $hitratio=max(10,min(60*$odata['agility']/$ir['agility'],95)); if(rand(1,100) <= $hitratio) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$ir['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $dam-=$db->fetch_single($q3); } if($dam < -100000) { $dam=abs($dam); } else if($dam < 1) { $dam=1; } $crit=rand(1,40); if($crit==17) { $dam*=rand(20,40)/10; } else if($crit==25 or $crit == 8) { $dam/=(rand(20,40)/10); } $dam=round($dam); $youdata['hp']-=$dam; if ($youdata['hp']==1) { $dam+=1; $youdata['hp']=0; } $db->query("UPDATE users SET hp=hp-$dam WHERE userid=$userid"); $ns=$_GET['nextstep']+1; global $db,$ir,$c,$h,$hitspot; print "<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit you in the $hitspot doing $dam damage ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit {$ir['username']} doing $dam damage ({$youdata['hp']})</font> \n"; } else { $ns=$_GET['nextstep']+1; print "<font color=red>{$ns}. {$odata['username']} tried to hit you in the $hitspot but missed ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. {$odata['username']} tried to hit {$ir['username']} but missed ({$youdata['hp']})</font> \n"; } if($youdata['hp'] <= 0) { $youdata['hp']=0; $_SESSION['attacklost']=1; $db->query("UPDATE users SET hp=0 WHERE userid=$userid"); print "<form action='attacklost.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Continue' />"; } } } else if ($odata['hp'] < 5) { print "You can only attack those who have health"; $h->endpage(); exit; } else if ($ir['gang'] == $odata['gang'] && $ir['gang'] > 0) { print "You are in the same gang as {$odata['username']}! What are you smoking today dude!"; $h->endpage(); exit; } else if ($youdata['energy'] < $youdata['maxenergy']/4) { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } else if ($youdata['location'] != $odata['location']) { print "You can only attack someone in the same location!"; $h->endpage(); exit; } else { } print "</td></tr>"; if($youdata['hp'] <= 0 || $odata['hp'] <= 0) { print "</table>"; } else { $vars['hpperc']=round($youdata['hp']/$youdata['maxhp']*100); $vars['hpopp']=100-$vars['hpperc']; $vars2['hpperc']=round($odata['hp']/$odata['maxhp']*100); $vars2['hpopp']=100-$vars2['hpperc']; $mw=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$ir['equip_primary']}, {$ir['equip_secondary']})"); print "<tr><td colspan=2 align='center'>Attack with: "; if($db->num_rows($mw) > 0) { while($r=$db->fetch_row($mw)) { if(!$_GET['nextstep']) { $ns=1; } else { $ns=$_GET['nextstep']+2; } if($r['itmid']==$ir['equip_primary']) { print "[b]Primary Weapon:[/b] "; } if($r['itmid']==$ir['equip_secondary']) { print "[b]Secondary Weapon:[/b] "; } print "[url='attack.php?nextstep=$ns&ID={$_GET[']{$r['itmname']}[/url] "; } } else { print "You have nothing to fight with."; } print "</table>"; print "<table width='50%' align='center'><tr><td align=right>Your Health: </td><td><img src=greenbar.png width={$vars['hpperc']} height=10><img src=redbar.png width={$vars['hpopp']} height=10></td><tr><td align=right>Opponents Health: </td><td><img src=greenbar.png width={$vars2['hpperc']} height=10><img src=redbar.png width={$vars2['hpopp']} height=10></td></tr></table>"; } $h->endpage(); ?>
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Re: always running from a fight oh should i switch the rest back?
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Re: always running from a fight well i did that on file attack attackbeat attackwon attacktake attacklost i'll double check to see if i missed one
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Re: always running from a fight still have the error. should i do the same on codes like $_SESSION['attackdmg']=0;
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Re: always running from a fight including lines like this? if($_SESSION['attacking']==0 && $ir['attacking'] == 0)
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Re: always running from a fight <?php $menuhide=1; $atkpage=1; include "globals.php"; $_GET['ID'] == (int) $_GET['ID']; if(!$_GET['ID']) { print "WTF you doing, bro?"; $h->endpage(); exit; } else if($_GET['ID'] == $userid) { print "Only the crazy attack themselves."; $h->endpage(); exit; } else if ($ir['hp'] <= 1) { print "Only the crazy attack when their unconscious. [url='index.php']Back[/url]"; $h->endpage(); exit; } else if ($_SESSION['attacklost'] == 1) { print "Only the losers of all their EXP attack when they've already lost. [url='index.php']Back[/url]"; $_SESSION['attacklost']=0; $h->endpage(); exit; } //get player data $youdata=$ir; $q=$db->query("SELECT u.*,us.* FROM users u LEFT JOIN userstats us ON u.userid=us.userid WHERE u.userid={$_GET['ID']}"); $odata=$db->fetch_row($q); $myabbr=($ir['gender']=="Male") ? "his" : "her"; $oabbr=($ir['gender']=="Male") ? "his" : "her"; if($ir['attacking'] && $ir['attacking'] != $_GET['ID']) { print "Bad, bad, bad girl. [url='index.php']Back[/url]"; $_SESSION['attacklost']=0; $h->endpage(); exit; } if($odata['hp'] == 1) { print "This player is unconscious. [url='index.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['hospital']) { print "This player is in hospital. [url='index.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['hospital']) { print "While in hospital you can't attack. [url='hospital.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['jail']) { print "This player is in jail. [url='index.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['jail']) { print "While in jail you can't attack. [url='jail.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['travelling']) { print "That player is travelling. [url='index.php']> Back[/url]"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } print "<table width=100%><tr><td colspan=2 align=center>"; if($_GET['wepid']) { if($_SESSION['attacking']==0 && $ir['attacking'] == 0) { if ($youdata['energy'] >= $youdata['maxenergy']/4) { $youdata['energy']-= floor($youdata['maxenergy']/4); $me=floor($youdata['maxenergy']/4); $db->query("UPDATE users SET energy=energy- {$me} WHERE userid=$userid"); $_SESSION['attacklog']=""; $_SESSION['attackdmg']=0; } else { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } } $_SESSION['attacking']=1; $ir['attacking']=$odata['userid']; $db->query("UPDATE users SET attacking={$ir['attacking']} WHERE userid=$userid"); $_GET['wepid'] = (int) $_GET['wepid']; $_GET['nextstep'] = (int) $_GET['nextstep']; //damage if($_GET['wepid'] != $ir['equip_primary'] && $_GET['wepid'] != $ir['equip_secondary']) { print "Stop trying to abuse a game bug. You can lose all your EXP for that. [url='index.php']> Home[/url]"; $db->query("UPDATE users SET exp=0 where userid=$userid",$c); die(""); } $qo=$db->query("SELECT i.* FROM items i WHERE i.itmid={$_GET['wepid']}"); $r1=$db->fetch_row($qo); $hit = Rand (70,75); switch ($hit) { case 70: $hitspot = 'Legs'; $img= '/home2/respect/public_html/legs.jpg'; break; case 71: $hitspot = 'Arm'; $img= '/home2/respect/public_html/arms.jpg'; break; case 72: $hitspot = 'Groin'; $img= '/home2/respect/public_html/groin.jpg'; break; case 73: $hitspot = 'Torso'; $img= '/home2/respect/public_html/torso.jpg'; break; case 74: $hitspot = 'Heart'; $img= '/home2/respect/public_html/heart.jpg'; break; case 75: $hitspot = 'Head'; $img= '/home2/respect/public_html/head.jpg'; } $mydamage=(int) (($r1['weapon']*$youdata['strength']/($odata['guard']/1.5))*(rand(8000,12000)/10000) *(($hit*.015)*$youdata['will']/$youdata['maxwill']*100/$odata['will']*$odata['maxwill']*100/2.5)); $hitratio=max(10,min(60*$ir['agility']/$odata['agility'],95)); if(rand(1,100) <= $hitratio ) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$odata['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $mydamage-=$db->fetch_single($q3); } if($mydamage < -100000) { $mydamage=abs($mydamage); } else if($mydamage < 1) { $mydamage=1; } $crit=rand(1,40); if($crit==17) { $mydamage*=rand(20,40)/10; } else if($crit==25 or $crit == { $mydamage/=(rand(20,40)/10); } $mydamage=round($mydamage); $odata['hp']-=$mydamage; if($odata['hp']==1) { $odata['hp']=0;$mydamage+=1; } $db->query("UPDATE users SET hp=hp-$mydamage WHERE userid={$_GET['ID']}"); print "<img src=$img height=300 width=225 alt=Repsected Mafia align=left> <font color=red>{$_GET['nextstep']}.Using your {$r1['itmname']} you hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; $_SESSION['attackdmg']+=$mydamage; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. Using {$myabbr} {$r1['itmname']} {$ir['username']} hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; } else { print "<font color=red>{$_GET['nextstep']}. You tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. {$ir['username']} tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; } if($odata['hp'] <= 0) { $odata['hp']=0; $_SESSION['attackwon']=$_GET['ID']; $db->query("UPDATE users SET hp=0 WHERE userid={$_GET['ID']}"); print " [b]What do you want to do with {$odata['username']} now?[/b] <form action='attackwon.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Mug Them' align='center' /></form> <form action='attackbeat.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Hospitalize Them' align='center' /></form> <form action='attacktake.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Leave Them'align='center' /></form>"; } else { //choose opp gun $eq=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$odata['equip_primary']}, {$odata['equip_secondary']})"); if(mysql_num_rows($eq) == 0) { $wep="Fists"; $dam=(int)((((int) ($odata['strength']/$ir['guard']/100)) +1)*(rand(8000,12000)/10000)); } else { $cnt=0; while($r=$db->fetch_row($eq)) { $enweps[]=$r; $cnt++; } $weptouse=rand(0,$cnt-1); $wep=$enweps[$weptouse]['itmname']; $dam=(int) (($enweps[$weptouse]['weapon']*$odata['strength']/($youdata['guard']/1.5))*(rand(8000,12000)/10000)); } $hitratio=max(10,min(60*$odata['agility']/$ir['agility'],95)); if(rand(1,100) <= $hitratio) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$ir['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $dam-=$db->fetch_single($q3); } if($dam < -100000) { $dam=abs($dam); } else if($dam < 1) { $dam=1; } $crit=rand(1,40); if($crit==17) { $dam*=rand(20,40)/10; } else if($crit==25 or $crit == { $dam/=(rand(20,40)/10); } $dam=round($dam); $youdata['hp']-=$dam; if ($youdata['hp']==1) { $dam+=1; $youdata['hp']=0; } $db->query("UPDATE users SET hp=hp-$dam WHERE userid=$userid"); $ns=$_GET['nextstep']+1; global $db,$ir,$c,$h,$hitspot; print "<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit you in the $hitspot doing $dam damage ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit {$ir['username']} doing $dam damage ({$youdata['hp']})</font> \n"; } else { $ns=$_GET['nextstep']+1; print "<font color=red>{$ns}. {$odata['username']} tried to hit you in the $hitspot but missed ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. {$odata['username']} tried to hit {$ir['username']} but missed ({$youdata['hp']})</font> \n"; } if($youdata['hp'] <= 0) { $youdata['hp']=0; $_SESSION['attacklost']=1; $db->query("UPDATE users SET hp=0 WHERE userid=$userid"); print "<form action='attacklost.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Continue' />"; } } } else if ($odata['hp'] < 5) { print "You can only attack those who have health"; $h->endpage(); exit; } else if ($ir['gang'] == $odata['gang'] && $ir['gang'] > 0) { print "You are in the same gang as {$odata['username']}! What are you smoking today dude!"; $h->endpage(); exit; } else if ($youdata['energy'] < $youdata['maxenergy']/4) { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } else if ($youdata['location'] != $odata['location']) { print "You can only attack someone in the same location!"; $h->endpage(); exit; } else { } print "</td></tr>"; if($youdata['hp'] <= 0 || $odata['hp'] <= 0) { print "</table>"; } else { $vars['hpperc']=round($youdata['hp']/$youdata['maxhp']*100); $vars['hpopp']=100-$vars['hpperc']; $vars2['hpperc']=round($odata['hp']/$odata['maxhp']*100); $vars2['hpopp']=100-$vars2['hpperc']; $mw=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$ir['equip_primary']}, {$ir['equip_secondary']})"); print "<tr><td colspan=2 align='center'>Attack with: "; if($db->num_rows($mw) > 0) { while($r=$db->fetch_row($mw)) { if(!$_GET['nextstep']) { $ns=1; } else { $ns=$_GET['nextstep']+2; } if($r['itmid']==$ir['equip_primary']) { print "[b]Primary Weapon:[/b] "; } if($r['itmid']==$ir['equip_secondary']) { print "[b]Secondary Weapon:[/b] "; } print "[url='attack.php?nextstep=$ns&ID={$_GET[']{$r['itmname']}[/url] "; } } else { print "You have nothing to fight with."; } print "</table>"; print "<table width='50%' align='center'><tr><td align=right>Your Health: </td><td><img src=greenbar.png width={$vars['hpperc']} height=10><img src=redbar.png width={$vars['hpopp']} height=10></td><tr><td align=right>Opponents Health: </td><td><img src=greenbar.png width={$vars2['hpperc']} height=10><img src=redbar.png width={$vars2['hpopp']} height=10></td></tr></table>"; } $h->endpage(); ?>
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Re: would anyone buy this mod. (mccodes 2 $5) thats possible, i didn't search because i kinda felt like making a mod
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Re: always running from a fight <?php $menuhide=1; $atkpage=1; include "globals.php"; $_GET['ID'] == (int) $_GET['ID']; if(!$_GET['ID']) { print "WTF you doing, bro?"; $h->endpage(); exit; } else if($_GET['ID'] == $userid) { print "Only the crazy attack themselves."; $h->endpage(); exit; } else if ($ir['hp'] <= 1) { print "Only the crazy attack when their unconscious. Back"; $h->endpage(); exit; } else if ($_SESSION['attacklost'] == 1) { print "Only the losers of all their EXP attack when they've already lost. Back"; $_SESSION['attacklost']=0; $h->endpage(); exit; } //get player data $youdata=$ir; $q=$db->query("SELECT u.*,us.* FROM users u LEFT JOIN userstats us ON u.userid=us.userid WHERE u.userid={$_GET['ID']}"); $odata=$db->fetch_row($q); $myabbr=($ir['gender']=="Male") ? "his" : "her"; $oabbr=($ir['gender']=="Male") ? "his" : "her"; if($ir['attacking'] && $ir['attacking'] != $_GET['ID']) { print "Bad, bad, bad girl. Back"; $_SESSION['attacklost']=0; $h->endpage(); exit; } if($odata['hp'] == 1) { print "This player is unconscious. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['hospital']) { print "This player is in hospital. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['hospital']) { print "While in hospital you can't attack. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['jail']) { print "This player is in jail. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($ir['jail']) { print "While in jail you can't attack. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } else if($odata['travelling']) { print "That player is travelling. > Back"; $h->endpage(); $_SESSION['attacking']=0; $ir['attacking']=0; $db->query("UPDATE users SET attacking=0 WHERE userid=$userid"); exit; } print "<table width=100%><tr><td colspan=2 align=center>"; if($_GET['wepid']) { if($_SESSION['attacking']==0 && $ir['attacking'] == 0) { if ($youdata['energy'] >= $youdata['maxenergy']/4) { $youdata['energy']-= floor($youdata['maxenergy']/4); $me=floor($youdata['maxenergy']/4); $db->query("UPDATE users SET energy=energy- {$me} WHERE userid=$userid"); $_SESSION['attacklog']=""; $_SESSION['attackdmg']=0; } else { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } } $_SESSION['attacking']=1; $ir['attacking']=$odata['userid']; $db->query("UPDATE users SET attacking={$ir['attacking']} WHERE userid=$userid"); $_GET['wepid'] = (int) $_GET['wepid']; $_GET['nextstep'] = (int) $_GET['nextstep']; //damage if($_GET['wepid'] != $ir['equip_primary'] && $_GET['wepid'] != $ir['equip_secondary']) { print "Stop trying to abuse a game bug. You can lose all your EXP for that. > Home"; $db->query("UPDATE users SET exp=0 where userid=$userid",$c); die(""); } $qo=$db->query("SELECT i.* FROM items i WHERE i.itmid={$_GET['wepid']}"); $r1=$db->fetch_row($qo); $hit = Rand (70,75); switch ($hit) { case 70: $hitspot = 'Legs'; $img= '/home2/respect/public_html/legs.jpg'; break; case 71: $hitspot = 'Arm'; $img= '/home2/respect/public_html/arms.jpg'; break; case 72: $hitspot = 'Groin'; $img= '/home2/respect/public_html/groin.jpg'; break; case 73: $hitspot = 'Torso'; $img= '/home2/respect/public_html/torso.jpg'; break; case 74: $hitspot = 'Heart'; $img= '/home2/respect/public_html/heart.jpg'; break; case 75: $hitspot = 'Head'; $img= '/home2/respect/public_html/head.jpg'; } $mydamage=(int) (($r1['weapon']*$youdata['strength']/($odata['guard']/1.5))*(rand(8000,12000)/10000) *(($hit*.015)*$youdata['will']/$youdata['maxwill']*100/$odata['will']*$odata['maxwill']*100/2.5)); $hitratio=max(10,min(60*$ir['agility']/$odata['agility'],95)); if(rand(1,100) <= $hitratio ) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$odata['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $mydamage-=$db->fetch_single($q3); } if($mydamage < -100000) { $mydamage=abs($mydamage); } else if($mydamage < 1) { $mydamage=1; } $crit=rand(1,40); if($crit==17) { $mydamage*=rand(20,40)/10; } else if($crit==25 or $crit == 8) { $mydamage/=(rand(20,40)/10); } $mydamage=round($mydamage); $odata['hp']-=$mydamage; if($odata['hp']==1) { $odata['hp']=0;$mydamage+=1; } $db->query("UPDATE users SET hp=hp-$mydamage WHERE userid={$_GET['ID']}"); print "<img src=$img height=300 width=225 alt=Repsected Mafia align=left> <font color=red>{$_GET['nextstep']}.Using your {$r1['itmname']} you hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; $_SESSION['attackdmg']+=$mydamage; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. Using {$myabbr} {$r1['itmname']} {$ir['username']} hit {$odata['username']} in the $hitspot doing $mydamage damage ({$odata['hp']})</font> \n"; } else { print "<font color=red>{$_GET['nextstep']}. You tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=red>{$_GET['nextstep']}. {$ir['username']} tried to hit {$odata['username']} in the $hitspot but missed ({$odata['hp']})</font> \n"; } if($odata['hp'] <= 0) { $odata['hp']=0; $_SESSION['attackwon']=$_GET['ID']; $db->query("UPDATE users SET hp=0 WHERE userid={$_GET['ID']}"); print " What do you want to do with {$odata['username']} now? <form action='attackwon.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Mug Them' align='center' /></form> <form action='attackbeat.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Hospitalize Them' align='center' /></form> <form action='attacktake.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Leave Them'align='center' /></form>"; } else { //choose opp gun $eq=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$odata['equip_primary']}, {$odata['equip_secondary']})"); if(mysql_num_rows($eq) == 0) { $wep="Fists"; $dam=(int)((((int) ($odata['strength']/$ir['guard']/100)) +1)*(rand(8000,12000)/10000)); } else { $cnt=0; while($r=$db->fetch_row($eq)) { $enweps[]=$r; $cnt++; } $weptouse=rand(0,$cnt-1); $wep=$enweps[$weptouse]['itmname']; $dam=(int) (($enweps[$weptouse]['weapon']*$odata['strength']/($youdata['guard']/1.5))*(rand(8000,12000)/10000)); } $hitratio=max(10,min(60*$odata['agility']/$ir['agility'],95)); if(rand(1,100) <= $hitratio) { $q3=$db->query("SELECT i.armor FROM items i WHERE itmid={$ir['equip_armor']} ORDER BY rand()"); if($db->num_rows($q3)) { $dam-=$db->fetch_single($q3); } if($dam < -100000) { $dam=abs($dam); } else if($dam < 1) { $dam=1; } $crit=rand(1,40); if($crit==17) { $dam*=rand(20,40)/10; } else if($crit==25 or $crit == 8) { $dam/=(rand(20,40)/10); } $dam=round($dam); $youdata['hp']-=$dam; if ($youdata['hp']==1) { $dam+=1; $youdata['hp']=0; } $db->query("UPDATE users SET hp=hp-$dam WHERE userid=$userid"); $ns=$_GET['nextstep']+1; global $db,$ir,$c,$h,$hitspot; print "<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit you in the $hitspot doing $dam damage ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. Using $oabbr $wep {$odata['username']} hit {$ir['username']} doing $dam damage ({$youdata['hp']})</font> \n"; } else { $ns=$_GET['nextstep']+1; print "<font color=red>{$ns}. {$odata['username']} tried to hit you in the $hitspot but missed ({$youdata['hp']})</font> \n"; $_SESSION['attacklog'].="<font color=blue>{$ns}. {$odata['username']} tried to hit {$ir['username']} but missed ({$youdata['hp']})</font> \n"; } if($youdata['hp'] <= 0) { $youdata['hp']=0; $_SESSION['attacklost']=1; $db->query("UPDATE users SET hp=0 WHERE userid=$userid"); print "<form action='attacklost.php?ID={$_GET['ID']}' method='post'><input type='submit' value='Continue' />"; } } } else if ($odata['hp'] < 5) { print "You can only attack those who have health"; $h->endpage(); exit; } else if ($ir['gang'] == $odata['gang'] && $ir['gang'] > 0) { print "You are in the same gang as {$odata['username']}! What are you smoking today dude!"; $h->endpage(); exit; } else if ($youdata['energy'] < $youdata['maxenergy']/4) { print "You can only attack someone when you have 25% energy"; $h->endpage(); exit; } else if ($youdata['location'] != $odata['location']) { print "You can only attack someone in the same location!"; $h->endpage(); exit; } else { } print "</td></tr>"; if($youdata['hp'] <= 0 || $odata['hp'] <= 0) { print "</table>"; } else { $vars['hpperc']=round($youdata['hp']/$youdata['maxhp']*100); $vars['hpopp']=100-$vars['hpperc']; $vars2['hpperc']=round($odata['hp']/$odata['maxhp']*100); $vars2['hpopp']=100-$vars2['hpperc']; $mw=$db->query("SELECT i.* FROM items i WHERE i.itmid IN({$ir['equip_primary']}, {$ir['equip_secondary']})"); print "<tr><td colspan=2 align='center'>Attack with: "; if($db->num_rows($mw) > 0) { while($r=$db->fetch_row($mw)) { if(!$_GET['nextstep']) { $ns=1; } else { $ns=$_GET['nextstep']+2; } if($r['itmid']==$ir['equip_primary']) { print "Primary Weapon: "; } if($r['itmid']==$ir['equip_secondary']) { print "Secondary Weapon: "; } print "{$r['itmname']} "; } } else { print "You have nothing to fight with."; } print "</table>"; print "<table width='50%' align='center'><tr><td align=right>Your Health: </td><td><img src=greenbar.png width={$vars['hpperc']} height=10><img src=redbar.png width={$vars['hpopp']} height=10></td><tr><td align=right>Opponents Health: </td><td><img src=greenbar.png width={$vars2['hpperc']} height=10><img src=redbar.png width={$vars2['hpopp']} height=10></td></tr></table>"; } $h->endpage(); ?>
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Re: crons not working it was a server error and is now resolved. thanks
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ok for some reason on my game after beating a person and clicking on what you want to do with them (leave hosp or mug) after clicking it it performs that action but then it says the little you lost all your exp for running thing and takes away your exp. i can't find why, i can show you any lines of code you need and i really need help.
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Re: [Mccodes V2]Prayer Mod i think it's a neat idea and good coding but like others said too many possible problems as far as flaming goes good job though
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ok i just created a mod that makes it so you can set crimes up so they cost energy to do. it also allows you to set an amount of respect that a users gang gains when a crime is done which i think will be really liked and an update where you can set it so that users can be sent to the hospital when they fail and you can insert a hosp reason. i could gather all the files i edited but i don't want to bother if no one will buy this. i would want to sell it for $5
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Re: crons not working curl http://respectedmafia.com/cron_weekly.p ... XXXXXXXXXX except the "XXXXXXXXXXXX" is my config code and yes it's the correct code. i have one of theese for each cron and none of them run anyone have an idea of why?
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Re: crons not working and i checked my cron code # is correct.
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Re: crons not working well i searched crons in this forum and in free mods and didn't see anything. and i'll check config thanks. even my hosting company doesn't know whats going on