Jump to content
MakeWebGames

Rainbow

Members
  • Posts

    123
  • Joined

  • Last visited

    Never

Rainbow's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Rainbow

    I Am Back

    Just thought I would let you all know. Doubt many remember me but still... See you around.
  2. Re: FlameSpark - Test us now in BETA! No. You are at Alpha because in my eyes some preliminary code has been written, and implemented, although not a great deal of stability can be expected. I dont think you can consider yourself at BETA when most of the code has not been written nor implemented, neither is there a reasonable level of usability.
  3. Re: Earn More From your game - A Must Read   Ironic. I was thinking of the same situation. :lol: Anyway as far as I am concerned this is very simple or it is a scam, and if you are not willing to share then I AM OUT. :-P
  4. Re: Earn More From your game - A Must Read Most likely I assume you would use in text advertising. They would differentiate them from normal links, and once the user rolls the mouse over the specific key word the ad will pop - ie go over a pistol and a gun broker would pop up. Should the user click on it the site owner will make some money. I would refrain from using it due to its intrusiveness. If its not that how will the code monetise the website. Will you be using monitising widgets where those services operate under some sort of PPC scheme, or operate in some way like text link ads, or maybe leverage affiliate links. Really hard to consider something like this when you give no description. Perhaps you use a service that will pay you money to run a some sort of polls on your website, so these services operate under a CPM model - I could see this work because the advertisers get the possibility to target a more specific audience and with a reduced commitment. However again, I would like to see your code first. Newsletters? Creating a conference around the website? What are you offering? It is so unclear.
  5. Re: My plan http://www.wampserver.com/en/   +1 :-)
  6. Re: My plan Well when I started out in website developing I just gave it a go and had $250 to my name to invest. However prior to that I had read alot about websites and how to get your money back from the investment. The best return on an investment from a flip by percentage was actually the one I started out with - I got a 500% profit after two years with the website. I used the money to continue building my portfolio. Since the simple laws of investment is that the more money you input the bigger is the output. The size and the potential of the game market is tremendous - wether or not PHP is a dead end language is not relevant but you cannot deny many people still play these type of games. In your case simply allowing a site to grow organically can result in significant profits, if you are prepared to wait and be dedicated - thus the budget you have would result in a healthy percentage profit. You failed to specify in what currency your budget was calculated in. I mean with $100 dollars you should be able get a decent sized host and a domain... and then just wait for the website to grow naturally. Ofcourse you will need to get users through sweat and hard work but if you really want a succesful website then you must be prepared to do so. Hope everything does work out. Although personally I would advise you to look into other investment opportunities not just an MC Code game - since here the market is limited.   I find it hilarious how you can make a judgement yet yourself you havent done anything special regarding programming. I personally like MC Codes because it simply provides you with a good framework to build something upon... I mean it does lack originality and it is not coded to such a great standard however it is ignorant to say that when you are part of a predominantly an MC Community.
  7. Re: Toughest Developer Puzzle Ever I just clicked on it and it took me past. Finished the sequence level - http://www.codinggeekette.com/tdpe/fibo ... px?rnd=311 Ok cant do level thirteen apart from Google and Lego. I give up. :-D
  8. Re: Toughest Developer Puzzle Ever It seems to follow an algebra question which is pretty easy. I got 22 and it worked -b = x - 1, c = x - 1 + x, d = x - 1 + x + x, 88 = 4x. Now have to finish a sudoku grid. So be right back. Update: I just realised I dont need to finish the sudoku grid as all the numbers are from 1-9 and through trial and error going from 1 it was 9 :lol: Ok now I am stuck, there is a Nintendo remote control and I have no clue what to do. :mrgreen:
  9. Re: Toughest Developer Puzzle Ever This is awesome...     //Enter the characters in the "Solution" box (in order) to proceed. var primes = new Array(); var primecounter = -1; var primeFlag = true; function findPrimes(){ var i = 100; for (j=2;j<=i;j++) checkPrime(j); } function checkNonInteger(newvalue){ var regexp = /(^\d\d*$)/; if(regexp.exe(newvalue)) primeFlag = false; } function checkPrime(j){ primeFlag = true; for (k=0;k<=primecounter;k++){ if ((primes[k] != "")&&(primeFlag)){ if ((j/primes[k] != 1)&&(j/primes[k] != j)){ checkNoInteger(j/primes[k]); } } } if (primeFlag){ prime[primecounter+1] = j; primecounter++; } } findPrimes();   I found the errors... regexp.exe should be regexp.exec, checkNoInteger should be checkNoInteger, prime[primecounter+1] should be primes... I typed in the solutions did not work. Then posted CNS and it worked. :-D
  10. Re: Illegalife and his GFX How much would it cost for that latest print? I would be interested in getting it. Contact me if you are selling.
  11. Anyone here certified by Zend? I will be looking to get myself certified next year. It does open a few doors.   Just out of interest wondered if anyone here is. I know that Ctrl Freak and A Bertand are, or atleast thought so, anyone else? :lol:
  12. Re: Tactical RPG Engine I am not a big fan of strategy games and tactical games, simply because you need to think of so many combinations and then somehow implement them in your game. It is harder than you think. Well you should deffinetly make a plan as it will help you organise your project which will give a flow to what you will be programming and I suppose attract more people to this project, in this type of project you will need to be able to format your ideas in a systematic way thus a plan is needed. Have you prepared a rough draft of ideas for your engine, and what basic prinsiples the tactics will follow? If so try to arrange them in a sequence from the most important to the least important information... and ofcourse the thought behind it. I dont think anyone will look at this and be convinved without a plan I mean just as a builder uses a blueprint to ensure that a building will be structurally sound, you need a plan for yourself and for this project. Any details about how it will operate? How will compete with the other engines? And do you anticipate any potential problems? All of your potential partners will want to understand as much as possible about how this engine will work before deciding whether to back it with their time.
  13. Re: Converter   I thought he ment an auto converter so V1 modifications to V2 modifications and vica versa. If so I dont see why that is so funny. :|
  14. Re: Looking for a In House Coder (30% Rev Share From Game) Use your common sense, you want the same equity in the game as the coder, when you dont even help to code nor do you cover the expenses. You sit on your backside waiting for money to roll in. Not going to happen. :roll:
  15. Rainbow

    Kier leaves VB

      Kier has done so much for Vbulletin and basically programmed it in such a way that from it can deal with very heavy load, so in particular to other softwares, VB has been further optimised for large boards and this clearly shows how good he was. The best part of that was that this optimisation has not been made at the expense of sites expecting to run a smaller scale operation. Kier managed to develop the scalability, and the ability that VB gives to the admin to tune his or her installation to precisely suit a particular site's needs. Over and above the essential components of forum/thread/post/user etc., almost every feature can be adjusted, or even turned off completely, in order to provide a fast and responsive experience for visitors to the site. He worked for VB for almost a decade I believe. When Kier wasnt part of vBulletin it was designed essentially to be UBB running with PHP and MySQL however Kier opted for Perl and flat-file storage. I think this may alert people, since Kier in my opinion was the main man behind VB, I spoke to him a couple of times and he was very nice. I really hoped he would of stayed with Jelsoft for longer. Also I was always a VB fan but I think this signals a very good opportunity for IPB to start taking some domination... Will be interesting to see if anyone can actually replace Kier and the other staff that left. Thoughts?
×
×
  • Create New...