
Josh23
Members-
Posts
72 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Josh23
-
As I said i'd discuss it over msn or skype, this was just to get people who where interested in investing into unique games
-
What I am looking for - Professional partner - An investment into my *unreleased* game - Terms can be agreed privately via MSN or Skype Brief Overview of Game - Coded in PHP using CSS, HTML, Javascript - MYSQL Database - Template is basic and of neutral genre - Text based - Will be ready for release/beta-testing in one month *approx* (Can be Discussed) - Already had 3 month testing online - Fully functional forums - Referrals system in-place - Tutorial system - Tasks to complete which rewards points (Keeps the user always busy) - Friends system with opportunity to choose top 10 friends - Throughout the game there is jQuery / Javascript Why should YOU consider to invest - I'll provide a changelog each week to show that I am working on the game each week - Coded from scratch - Uses prepared statements to access database - Unique idea - Potential ? I know there is not much information about the game (Genre for example) but I will share more if you are interested. Thanks for reading
-
@rulerofzu, but that was getting sold so a demo is going to be helpful to the ones who buy it. and, ill try get a demo up in the next week then..
-
Why is a demo needed lol ? I'm only asking for suggestions, not to test it. Sorry
-
@ Dominion, PHP used for back-end stuff (formating chat) and detecting users etc MYSQL used for fetching user info Javascript used for validation ect... jQuery (Javascript libary) to send chats (real-time) and view chats etc.. NO jQuery plugins are being used! CSS used for style of chat
-
That's what I wanted suggesting Lol, Keeping in mind all the features actually get coded, what price should it be around ?
-
@Danny, Cheers, and sorry don't know why that happened, but I re-uploaded should work now @Rory, cheers and fixed link
-
Ok decided to make a chat, as I have not seen many flawless chats which can be fully integrated into MCCodes around. Purpose of this thread is so that I can get suggestions on how to improve this chat. Screenshot of the chat below; What is added; * Users can chat... * Send new chat and view chats * Smart refresh feature... (Checks for new chats at a lower rate if chat is idle, although maintaining a almost "real time feedback" from the chat) * No wait for chat to appear after sending * Smilies (New can be added from chat staff panel, which is yet to be coded) * URL's are converted safely into click able links * Action Words (Like /me, /time, /logout etc...) ** All this chats are saved with a text file ** ** Also to reduce bandwidth, It only fetches NEW chats so if no new chats are there, it updates nothing ** What I plan to add; * Admin panel to... * Mute and kick * Details of account, that can be accessed directly from chat (IP Address etc) * Fully functional "Online Users Panel" * Adjustable chat width * Different chat rooms, ADD-ABLE FROM A STAFF PANEL Suggested suggestions; * How the user should see a whisper * Layout of chat (I do plan to integrate different styles) * Additional Features * Basically everything * Including price as yes this is going to be a paid mod as alot of time has/will go into this Cheers for reading EDIT: Also this chat currently opens in a pop-up window, should it ? or not ?
-
Not worked for any games, and the only free mod I released was a very basic Horse Racing Mod I made like over a year ago when my coding skills were "Crappy", Maybe the screen shot will help from the latest paid modification. I will set up a test server for customers to try the script before they buy, so they know they are getting everything they asked for, and can make any recommendations to improve the mod to their liking.
-
Well, there is 2 paid mods within this forum. I work on a set price, name their price and what they want done* Can work on a hourly rate, if the customer prefers it.
-
Ok, as I'm getting very bored I thought I'd do some coding for MCCODES Game Engine Only (Will Code Another Engine or custom work if asked). Only getting hired from 1 person at a time To start, I can code in; PHP MYSQL CSS (X)HTML Little JavaScript / AJAX I can offer; Securing a file / mod Recoding different files Personalise a file to suit your game Quick coding Installation of ANY mod At least 6 hours a day online coding Changing a .psd file into a bug free (x)html template for you site What is needed from you; An MSN account to contact you from A paid hosting game site (I will not work on free hosts) Not to share any of my work I create for your site If your interested private message me. Remember this is not going to be free* * Free mods, recodes, securing files will be given to customers once in a while
-
My msn, is in the first post mate
-
I'd don't understand mate. I cant see how that can happen. Are you sure he has all the correct items and quantities.
-
Just a guidance to inform users. You set lots of items and kills, then you'd put the quests difficulty as hard. See what I mean ?
-
RE: FOUND A BUG I don't understand this bug .. 1. The item is REMOVED from the inventory when equipped, so if the user didn't have the required item, it would fail anyways. 2. You are trusting a random user. 3. I tested it on my text server, and no error. 4. Nobody else has messaged me about this kind of bug. If it does turn out to be a bug, ill try to fix it, but.. from what you describe it isn't
-
How'd you mean "log on" mate ? On msn or this forum ? EDIT: Thanks Rpmb :)
-
[align=center][align=left]SCRIPT UPDATE[/align] [align=left] Fixed 3 Minor Bugs Now Removing Required Items From Users Inventory Added Another Column To Quest.php Showing The User If They Already Have Completed The Quest Slight Visual Update To All Scripts [/align] [/align]
-
Sent To Wolfe Now, Thanks For Purchasing
-
Sent to everybody apart from wolfe, i need an email address mate :) Sorry
-
[align=center]Quests - $10 Available on v2 only, sorry[/align] Below is some of the features within this mod; Ability to set a quest name and a quest description. Ability to select up to 9 different items* and set quantity (Max of 9, due to specific reasons) for the required items to complete the quest. Ability to select a difficulty level. There is 3 difficulty levels available but at request i can add more for you. Ability to choose whether to show users the quest or keep it hidden. Ability to set the amount of kills needed to complete the quest. Ability to set the amount of reward money and the amount of reward crystals Ability to select up to 9 different items* and set quantity (Max of 9, due to specific reasons) for a reward for the completion of the quest. All editable via. Staff Panel A quest log showing reward items, required items and rewards kills. * limited to 9 also for specific reasons Some screenshots of this mod below; Creating A Quest... Choosing how many items that are required to-do the quest and the amount of rewarded items Creating a quest Completion, with no errors Editing A Quest... Editing Item numbers Editing A Quest Completion Deleting A Quest... Choosing a quest to delete Users Selecting A Quest... Screen showing available quests to start Started Quest Users Quest Log... Quest log showing required items and reward items Failed to get the required items or kills Sucessful Quest Completed If you need any more details or maybe screenshots, please add me on msn. MSN: To purchase this mod please send the payment via paypal Paypal Adress: Same email as my msn name AND Thanks for looking. :)
-
Re: Workshop ($10) Sent out mate
-
Re: Help with v2 Look in your header file, i think you'll find you have no smenuarea()... (Not to sure about this one tho, i'm probly wrong)
-
Re: need help with v2 Upload the class directory... obviously it doesn't exist
-
Re: +10 for who ever can fix this Just prevent them from renting houses, problem solved.
-
Re: Workshop ($10) Sorry, i'm wrong. Sent it sorry, for the wait