Aderik Posted January 28, 2011 Posted January 28, 2011 Currently in standby until I get other, more important mods situated into my game. It will include... 1) Fortifications and Auxillary Defenses based on player's location. 2) A Fortification page complete with... ___a) Attack link, hidden unless ajacent Auxillary Defenses are occupied. ___b) Amount of troops (equivalent to health) in the fortification. ___c) Who currently occupies the fortification. ___d) List if Auxillary Defenses required to be occupied before a Fortification can be attacked. 3) An Auxillary Defense page similar to the Fortification page. 4) A Your Kingdom page listing the Fortifications and Defenses you own and the daily benefits of owning them. 5) An 'upgrade' system to improve defenses. 5) An attack page for Fortifications and Defenses, based on 'Strategy' 'Aptitude' and 'Leadership' abilities. Other affecting factors include 'Ploys' 'Tactics' and 'Formations' (abilities with effects similar to weapons and armor). 6) Losing a certain number of Fortifications could cause other Fortifications owned by a player to revolt. 7) There is a small chance of Fortifications/Defenses 'revolting' per hour. 8) Daily income based on what type of Fortification you occupy. 9) Recruitment of more troops to replenish troops lost during battle. 10) Increase of troops every 10 minutes. That's all I got about now. Quote
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