ashbow97 Posted January 3, 2011 Posted January 3, 2011 Hey :D Right, there's something (I don't know if it's small or what :P) that I want doing. I will be going by the cheapest offer (as long as they are decent :P). I am using mccodes Lite, but you can code it in what you find easiest as I can easily convert it. Right, I've got a game based around a musical career. but it's the weapons I'm having problems with. The categories that I want is the instrument, and the amplifier... rather than just a primary weapon. There are two problems I'm having this. 1) I want it so that the two types of instrument combine together when you 'attack'. Not so you can choose between weapons. So like if you have a REALLY good guitar, and a bad amplifier, it won't be too good, neither will it vice versa. But it will be BRILLIANT if you have a good guitar and a good amplifier. 2) Then comes around the problem of that some instruments don't work with amplifiers. Lets say an acoustic violin. So I don't know how you would be able to make it you can only use the amplifiers, with electric instruments. 3) It would be REALLY awesome if I could have an extra temporary weapon. Like for instance, cause a temporary power cut which would give you an advantage. And when you have used it (you get an option whether to use it when you attack) it dissapears? Something else that I would like, and actually make it a bit easier, is I want the instruments categorised (I will give you a list of the categories I want :)) I'm not to good with coding but can't you do something like 'if it is an electric violin you can use an amplifier' or 'if it is an acoustic violin you can't use an amplifier'. Also it makes things easier to view in the item market and places. PM me or post on here, Thank you :) Quote
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