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Posted

Can now be found here

 

Decided to move this from the back burner to the front burner. Based off Richard's Simple Marriage Mod

 

Where as marriage can be between two people, I'd like the sworn siblings mod to be between either two or three players. Once the 'oath is sworn', however, it is irreversable (barring admin intervention of course)

Swearing the Oath

  • Can be sworn by two or three players
  • A third player can be sworn in at any time.
  • Each sibling will receive an event to go to the Oath Garden where they can accept or reject the offer.
  • If a player rejects the Oath then the other two will recieve an event telling them that it was rejected.
  • Both the receiving players must accept the oath for it to complete.
  • You cannot swear a new oath until an old oath has been completed.
  • The sender may reject the oath until both receivers accepts or one receiver rejects.
  • *Each sibling will appear on the other's profile.
  • Sending an oath costs 500 Technique Points, or 'TP' per receiver. (500 for one, 1000 for two)

*Player A will show up on B/C's profiles, Player B will show up on player A/C's profiles, etc

Once in an oath you will see on the default page

 

Status

*Name of sibling 1 | **Gang Name | Display if they are online or offline | Display if they are in jail or hospital

*Name of sibling 2 | **Gang Name | Display if they are online or offline | Display if they are in jail or hospital

*Link to profile

**Link to gang profile

Defend

  • Used in conjunction with Bodyguard. Affects the bguard on user table.
  • Adds 20 minutes to bguard.
  • Can only affect one sibling with each use.
  • Can not be used if there is already a value in bguard
  • EDIT: Costs 7 gold to use and decreases energy to 0

Other Effects

If none of your siblings is in your gang than the respect you gain during war is 1

If one sibling is in your gang then the respect you gain during war is 2

If both siblings is in your gang than the respect you gain during war is 3

The respect that is lost from the other side is 1 regardless of who is in your gang

If you feel you can assist with this mod message me here. Thank you for your time!

  • 2 weeks later...
Posted

Just about any decent coder on this site can make that mod, but $5 will get you garbage! Seeing as how the bonded game is running stock mccodes, you are looking at having to edit a bunch files, plus creating a few more. Good luck, its worth a lot more than $5, unless you want garbage that only kinda works. Theres a few programmers around doing them too.

Posted

Using the free marriage mod and the bodyguard mod I linked as a base I'm really only asking for

a snippet of code to allow two or three players to 'swear the oath'

a snippit of code that will detect if the other peeps are in your gang and add points depending if they are

a snippit of code that will give them the defend ability

If anyone would care to give me a quote I would be more than happy to consider increasing my modification budget

If anyone can create any of those code snippits by itself we can discuss payment as well

As to The Bonded, this is not for that game :S I appreciate the luck thou considering

Posted

OK, first, your small peice of code allowing 2 or 3 people to swear the oath would be a totally modified marriage type program. This means a complete rewrite of the marriage mod.

Second, you will detect (via a SQL Query) who all that person is sworn to every time someone in you game makes an attack, this means modifying all 3 attack files to run that query.

third, you are going to have to have 6 possible out comes per attack outcome (leave, mug, beat up) yet again modifying each of the 3 attack files.

Fourth, the defend ability granted in the body guard file you linked is run from NPC bodyguards, not players with changing stats. So if you want the sworn people to do the defending, it means a complete rewrite of that bodyguard mod.

SO, a decently written Oath / marriage mod can run you $10 - $50

Editing the war systems via the attack files would cost at least another $5 to $10

and the defend mod would run you somewhere between $30 and $100

All in all, you would be looking somewhere in the neighborhood of $55 to $160 depending on the quality of coding you want. Some coders charge more for installation on top of that, some don't. Then there is the question of do you want this mod to be unique, or do you want to allow the creator to sell to other developers as well. Unique mods cost a lot more, as they can not be resold. This mod is interesting, and I think a lot of developers would fork out $70 to $80 for it.

Posted

i did read the entire description but in the gist i gather he wants marriage to work on multiple people, simple edit would work a couple of added columns in marriage table and alot of editing on the files lol.

Posted

Ok, I just had a complete brainflash and I can't believe I didn't realise this before.

I was under the assumption using another's work as your own and selling it was bad right?

Why would the person who works on this want to sell it to others? I'm not looking for an entirely new modification, I would like Richards basic template only modified to suit my needs. I'm sorry but I do not expect to pay 45$-160$ for an altered free modification.

On that note I've decided to forgo my current additions to my game in favor of this one (it's bugging the hell out of me), which if I'm able to I will be posting as a free modification. I'll be working on it myself, but there is the part of getting the swearing an oath to multiple people bit I'm stuck on so any assistance with that particular addition would be appreciated. And... this should prolly be moved to Mods in Production.

Posted

When building the code, try thinking of it as sibling 1 and sibling 2, you already have more than one place in your sql for this, and identifying them as 1 and 2 in your coding will help keep things strait. You may run into the difficulty of Brian being sworn to Abby and Mark, Wile Mark is sworn to Brian and Beth. Theres ways around it, with additional coding, but I'm sure you will figure it out. On the other hand, leaving that to player choice if they want to return the oath to the people swearing to them might add an interesting dynamic to this modification.

Where you simply want to give the sworn sibling the option to add time to their body guards, this is pretty easy to do, you call out who the siblings are, verify that $ir has sworn to them, and use the same sqls in the body guard files to add time to the sibling's bodyguard.

one tip I can give you on the coding you have posted RE:$oath=$db->query("SELECT * FROM users WHERE userid={$r['swsib2']}"); If you don't require every piece of information in the user's table (users is huge), don't waste the server resources calling it out. It seems like a small thing, but if you get in that habit, the added up server load can cause some very significant lag times.

On a side note, You wouldn't actually be buying the scripting, but simply paying for the coder's time to make the modification. Out of respect, they should put comments into the coding that state it is a modification of a free script written by so and so, and where they got the free script from.

Good luck with your rose Aderik, it sounds like you have some fresh ideas, and thats much needed in this community.

Posted

UPDATE Sworn Siblings SET Accept Oath=Complete, Decline Oath=Complete, Defend=Complete, Offer Oath=Complete WHERE Aderik=Awesome;

XD

Seriously thou, I'm almost done. I'm just going to take a couple more days to tweak it over and make sure it's not a complete mess.

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