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infinix

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  1. I'm not sure how to guarantee it yet. but I will make sure that frontend will be paid for their hard work. I am also open for a suggestion on how to make it fair for frontend.
  2. Thank you for your input. 20% of the income will go to frontend developer. 20% will go to Graphics and 20% of the income will go to Marketing side. and 40% will go to Server maintenance. There is no percentage for backend developer (if only me). I believe it is a fair cut.
  3. I am avoiding that kind of items. What I want to offer the players in the "paid content" is just for socializing. I am thinking of a parks where they can do various activities with rewards that are exactly same value if the player will stay in free location. Any other way you suggest for income?
  4. Yes, thank you for another great response. I tried development on this project as a solo developer long time ago and I completed the initial version but it did not get players and obviously failed at first time. So now, I will start from fresh and open to any suggestions on the team members. I have so much to learn on the gym calculations, and combat flows. I understand that starting fresh will take a lot of time on Research and Analysis phase and I am willing to spend our time on it. For backend architecture, I will also use microservices with workers and MongoDB for database. This will help on scalability of the system. However, I am not yet sure on how many RAM will it take each server for 50 players at same time since business & process flow is not yet finalized. I am open to any suggestion regarding calculation on this. I am not into income, I just want to have a game that is alive and we gamers can enjoy. So I am planning to avoid Pay to Win. So I will go with donations on players and sponsors and pay to play on some contents. But I will bankrolling the whole system for the development until 1 year of production phase or until income is stable. My background... my first job is a full stack developer with NodeJS, Meteor JS, React JS, Knockout JS and Java focusing on communication system with SMS, MMS, Calls and VOIP features. This is from a US company and I am working remotely from Philippines for three to four years. One project I soloed on the company is a HR system with payroll, hiring procedures and document / file system. Then I moved to local company here in Philippines that is a subcontractor of a giant international manufacturing company as our client. I am focusing on the assets and specification management system where the products they manufacture requires complex specifications. My language here is Java for three years. Then I moved to IT international company, one of the top companies in Japan as a software engineer. I am focusing on the mobile application and database system of our client for a year with PostgreSQL and a React Native tech. Then I moved and currently working on the local company and focusing on their client's Web/Wap system with AngularJS and Java tech for almost a year now. For something fresh, I am thinking of a survival on island instead. I will combine the idea of Divergent movies and Hunger games. And instead of gangs, I will use tribes and tribal wars. Crafting and Farming will also added in the game. This will make the economy drives. And one of the "not so focus or not so sure" feature I am thinking to add is modding. Which players can contribute to the game as "engineers". They build their own items with modification to stats and exchange of resources such as metals, silvers, bronze etc. I am thinking of this game will be made initially by 3 - 4 person. So I am open for backend and frontend developers. Hoping I can find someone interested joining my team here.
  5. -How similar are you looking to get to torn? A straight clone with some twists? Not a straight clone but the economy will be similar, it will be a player driven economy. I want players to survive in the island, survive, fight and lead by having tribes and tribal wars. -What languages are you wanting to use? I am open to frontend frameworks such as Angular or React. For backend, I will be using Node JS and Java. -What architecture do you plan on using? MVC, Rest API, etc. I will be using Rest API and Socket for the communication between client and server. -Are you doing web only or are you looking into apps for iOS and Android? I am also open to cross-platform but will be in the later timeline. I will need for initial version is a responsive frontend. -Whats in it for the front-end developer besides $40/month max? Percent ownership? (Personally I wouldn't even offer this if I were you. It's one of those things where no pay is better than insultingly low pay). I understand it is insultingly low for others. But $40/month as an allowance instead of a pay. Instead of pay, I can share my knowledge on coding for the interested volunteer. I will also provide 20% of ownership and it will be fixed. I will also add a credits page to recognize founders who helps me build the game.
  6. I am a full stack developer with 10 years of experience. I want a frontend developer to join me in this project because I will be focusing on the backend part. I prefer volunteers willing to learn frontend frameworks. I can only pay maximum of 40 USD a month. The project will be similar to Torn City and the story will be: All new players will be the first settlers on the rehabilitated island, and government gives aid every day, then settlers will start building the economic side of the game. Ofcourse crime will be present. Then items will be used, crafted, selling, etc. The Game genre is Text-Based MMORPG on PC, Android and IoS platform. For interested or have an inquiry, kindly reply in this thread.
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