Yes, thank you for another great response. I tried development on this project as a solo developer long time ago and I completed the initial version but it did not get players and obviously failed at first time. So now, I will start from fresh and open to any suggestions on the team members. I have so much to learn on the gym calculations, and combat flows. I understand that starting fresh will take a lot of time on Research and Analysis phase and I am willing to spend our time on it.
For backend architecture, I will also use microservices with workers and MongoDB for database. This will help on scalability of the system. However, I am not yet sure on how many RAM will it take each server for 50 players at same time since business & process flow is not yet finalized. I am open to any suggestion regarding calculation on this.
I am not into income, I just want to have a game that is alive and we gamers can enjoy. So I am planning to avoid Pay to Win. So I will go with donations on players and sponsors and pay to play on some contents. But I will bankrolling the whole system for the development until 1 year of production phase or until income is stable.
My background... my first job is a full stack developer with NodeJS, Meteor JS, React JS, Knockout JS and Java focusing on communication system with SMS, MMS, Calls and VOIP features. This is from a US company and I am working remotely from Philippines for three to four years. One project I soloed on the company is a HR system with payroll, hiring procedures and document / file system. Then I moved to local company here in Philippines that is a subcontractor of a giant international manufacturing company as our client. I am focusing on the assets and specification management system where the products they manufacture requires complex specifications. My language here is Java for three years. Then I moved to IT international company, one of the top companies in Japan as a software engineer. I am focusing on the mobile application and database system of our client for a year with PostgreSQL and a React Native tech. Then I moved and currently working on the local company and focusing on their client's Web/Wap system with AngularJS and Java tech for almost a year now.
For something fresh, I am thinking of a survival on island instead. I will combine the idea of Divergent movies and Hunger games. And instead of gangs, I will use tribes and tribal wars. Crafting and Farming will also added in the game. This will make the economy drives. And one of the "not so focus or not so sure" feature I am thinking to add is modding. Which players can contribute to the game as "engineers". They build their own items with modification to stats and exchange of resources such as metals, silvers, bronze etc.
I am thinking of this game will be made initially by 3 - 4 person. So I am open for backend and frontend developers. Hoping I can find someone interested joining my team here.