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thronegames

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  1. The entire game is custom build, including the engine. When we were building it, the only similar game and a real competitor was seafight. It took more than year and a half a huge investment. There is still a lot of room for such games and I am sure this can be a perfect purchase to someone who understands how to operate a browser game.  
  2. Sorry about that. I forgot to remove it. This sale is for exclusive rights to the game. One person will get all the rights. If for a period of time we can't find someone interested in buying the exclusivity, might be selling licenses to different countries. We are open to negotiations.  
  3. I am selling the game with exclusive rights.  
  4. For sale is a totally unique browser game in real time. The game URLs: http://www.piratesarena.net - as of June 6th - 54 198 registered players http://www.pirati.bg - as of June 6th - 29 846 registered players Test credentials for http://www.piratesarena.net user: kingpin pass:12345 Note that the game has never been officially released and the current players are based on cross-promotional and viral traffic. Reason for the sale - Our company is now focused on mobile games development.   Key Features: - Totally unique game play - Established community of players - Original and extremely high quality of graphics and art! - Very easy customizable, adjustable or upgradeable! - Very easy to translate to any language - A lot of room for improvements   Technology: - PHP - core, back-end and majority of user interface. - Flash - Database: MySQL - Templates engine separating code/design/language - Java Script The business model is based on a freemium model. The game is free to play but if the player wants to be good, he/she has to buy a VIP(premium package) and/or white Perls. The VIP unlocks a list of additional features not available to free users. Additionally the game can also make money by displaying advertisements. Just to make everything clear, this is what you will get: - Exclusive rights. - Full server(s) set up - Full support - Marketing advices - Help with managing the community The game can be also very easily embedded in game portals or social networks. Few facts: Currently the game has 252 quests and growing Currently the game has 42 maps and adding more Currently the game has 126 harbors and adding more Currently the game has 11 different ships and adding more The game is controlled from very advanced but simple ti use admin system. attaching some screenshots   FAQs Q: What is the monetization method? A: As in many browser games, the game makes money by selling premium/VIP features and premium items as well as virtual currency. The business model is simple. The game is free but if you want to be good, you have to buy VIP and white Perls so you can upgrade you ship, have instant repairs, instant buildings and a lot more. The VIP unlocks a list of additional features not available to free users. Additionally you can also make money by display advertisements.   Q: I don't like the current design. Can you make an unique art design for our market A: Yes. We have a team of designers and art designers who can make a totally unique design   Q: How easy it is to translate? A: It is very easy to translate. Everything is in language files and it should take about 3 days for translation in any languages. We can also do it for you.   Q: What are the technologies used? A: PHP, Mysql, Javascript, AJAX, Flash/Flex   This game could be extremely good deal as addition to the portfolio of an established entertainment or gaming services! There is also an option to buy a license of the game for your country. If you have any more questions I will be more than happy to explain everything in details over email, Skype or phone call.
  5. The game is now for sale trough a broker. We also just released a new version which will definitely improve the revenue. If you are interested, please contact me for more details
  6. Is there another place other than Flippa where we can try selling? Thanks
  7. We also offer 10% commission if you can help selling the game.
  8. I've sent PMs to all who have asked me for details. Actually the revenue for 2013 was over €230k. If you are interested, please PM me for more details.
  9. Hello, No, this is a different game with over 4.5 mil. registered users. If you are interested, please PM me.  
  10. First of all I want to apologize for the delayed reply. As some of you already posted above, sharing the details publicly might affect the game reputation as the information will pop up in Google in no time. This is the only reason why more details are not posted publicly and I hope most of you will understand. I will be more than happy to provide very detailed information to those who are interested. Please just PM me
  11. Please PM me for more details.
  12. We have done changes and improvements to it. One of our big clients did not pay a large sum of money they were invoiced for which let the company to a small crisis. That is the main reason why such decision had to be made  
  13. The asking price is based on what has been invested so far, let alone the potential
  14. Who knows a serious game development forum or other website where I can get real offers? I think it must be game related website.
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