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marvin

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Everything posted by marvin

  1. oh ok so right now it just stays with the sender until accepted. thats perfect.
  2. ok now it looks good. I see in the events of the of the person receiving they have the option to accept. Now how do they reject it and what happens if they dont ever accept they just leave it? Does the item stay in limbo?
  3. hmmm how do I do that bro, do I login to phpmyadmin?
  4.   You sent 1 Apple to first. However, they must accept this item before they can use it.QUERY ERROR: Unknown column 'pending' in 'field list' Query was UPDATE inventory SET pending=2, pending_amount=1 WHERE inv_itemid=1
  5.   You sent 1 Apple to first. However, they must accept this item before they can use it.QUERY ERROR: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ')' at line 1 Query was UPDATE inventory SET pending=2, pending_amount=1 WHERE inv_itemid=1)
  6. I get it. Ok so here is the error after I sent it.   You sent Apple to first. However, they must accept this item before they can use it.QUERY ERROR: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '')' at line 1 Query was UPDATE inventory SET pending=2, pending_amount=1 WHERE inv_itemid=1')
  7. Im willing to pay $50 if anyone's willing to code it.
  8. At this point in my life its easier to pay someone to do it. Im happy to do that for their time and help.
  9. If the persons name is "john" then when it asks me who to send item to, I put john. What else would I put?
  10. ok. when I try to send the item it says     and "first" is the username of the receiver.
  11. Can anyone help me make a simple mod so that each item I add also has a % chance of landing in the hospital for a set time I pick? The % I would like to be able to set too. The hospital risk would happen when item is used not bought.
  12. Could someone make me this mod , Im willing to pay $25 for it. - users can buy multiple houses - house can store goods - house can have security upgrades - user can damage house like burn it down but it takes 3 hours to burn down and owner can login during that time and put out fire. - other players can see your houses
  13. Can someone make that for me , I would be willing to pay $10 for it. Its beyond my capabilities.
  14. is it possible to make it so when people try to send items to each other the receiver needs to manually accept it instead of it just being accepted?
  15. you mean this part? $enperc=(int) ($ir['energy']/$ir['maxenergy']*100); $wiperc=(int) ($ir['will']/$ir['maxwill']*100); $experc=(int) ( $ir['exp']/$ir['exp_needed']*100); $brperc=(int) ($ir['brave']/$ir['maxbrave']*100); $hpperc=(int) ($ir['hp']/$ir['maxhp']*100);
  16. yes you guys are right. So can I see the actual digit value of my will then?
  17. but will is 100% max no matter what right?
  18. Anyone know where I can find the code for my cron jobs? I erased my cronjobs a few minutes ago by accident.
  19. I meant from default install.
  20. Is energy supposed to regenerate by itself?
  21. Ok so a house that has max will, what number can I put there. Because will is % based, so I start the game in a shack with 100% will. How can getting a nicer house improve on that?
  22. oooh ok, so Will as in Will to do crime. That makes sense. wait a minute, so when I make a new house it says Max Will, whats that mean?
  23. ok   so you mean when I go to the gym my muscles get bigger faster if I have a bigger house?
  24. is the will dropping to 0% normal? what stats get boosted? or you mean everything goes up faster?
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