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kamahl

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  1. I've tried messing around with a drug farm mod I have, but it's just not working out. Basically this is what I need: 1) I can set total number of available acres 2) Players can buy acres for an amount I set 3) These players can grow drugs on their land, each drug should take X amount of time to finish 4) These drugs should be ones I add as items...with any given ability (ie, refill nerve, refill health, etc). That way they're in the user's inventory with the abilty to "Use" 5) A page that basically lists all of the owned acres with drugs that are available to buy. Owner of the acres should set the price for their drugs. 6) ability to owner to sell his piece of land Then of course Event logs for any sales and when drugs become available. The page should also list how many drugs are currently growing....that would probably be right beside the ones available. Anyway, I've seen several mods similar to this, but nothing quite like it and definitely nothing that isn't full of bugs. If anyone has this already, I'd be happy to buy it. Otherwise, I'd be happy to pay someone to code it. Thanks!
  2. Re: [v2] Shops.php   Haha, you are jumping to conclusions here. I've put more work into my game (it hasn't been released yet) so far than any other game I've seen on the Web except a handful. It's not being lazy at all. Setting up ONE armor shop which unlocks more weapons as you level up isn't any "lazier" than setting up 5 armor shops and putting new weapons in each one. You have the same amount of weapons either way. My game is customized out the ass....I've been running Web sites for 4 years, have made a ton of money doing so, and know usability better than 99% of webmasters. Of course that sounds extremely arrogant, but just letting you know I'm NOT taking the lazy way out. Message me privately if you're interested in seeing my game, Einey...would rather not tell it around til it's released...
  3. Re: [v2] Shops.php I'm interested in just having one shop each for Weapons, Armor, and Medical, but as they enter different cities, more items become available......but in the same shop. So they would still be opening up new items as they reach new places, but it basically takes away one step in the process of going to Explore --> Shops --> Specific Shop. And you don't have to come up with a different shop for every city. Doesn't sound like a huge deal, I know, but if anyone has an idea how to do this, I'd like to hear it... (hope this isn't hijacking the thread as it's very similar)
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