Xak Posted May 18, 2022 Share Posted May 18, 2022 (edited) Hello everyone! I've lurked around these forums for years before signing up. I've been into computers and coding on and off for a long time. What got me into it all was discovering progz on AOL as a kid. I was inspired to learn how to make my own website (been using Windows Notepad since day 1 😉) and soon after, how to create my own prog. I started with Visual Basic 3 on AOL 3.0. This also got me familiar with Adobe Photoshop to make my prog graphics and what not. This led to me going deeper into the AOL scene and I became a member of AOL-Files.com's forum. I eventually became the guy behind their AIM subdomain. Skip ahead to the near end of highschool and I was playing a game called CritticAge. Using my 1337 VB6 skills I whipped up some programs I collectively called the CritticAge Cheat Suite. This was a private release and was only given to my real life friend who got me into the game. Eventually after adapting some of those tricks to other games, I wanted to make a game of my own that was unhackable, or at least not so easily. So I started on my own browser-based RPG. I put a lot of work into it; just shy of a public beta release, I partially lost interest/had a lot of other things going on post highschool graduation. My work on the game began to trickle and eventually was sadly abandoned. Once I was officially no longer a teenager, I focused more on the non-computer related aspects of my life. Blah blah blah, over a decade has gone by, then, the Covid-19 pandemic happens. With all this time staying inside, I decided to dig up old projects, starting with my browser game. I worked on it for the first 6 months of that time. I made a ton of progress! And then I ran out of steam and lost interest in favor of other projects! Damn! Somewhere during that time I found Gangster Legends and thought very highly of it. I felt like I couldn't even begin to understand how to edit the game engine. I had learned the bare minimum to take my game from 2006 standards and make it work in 2020. Skip ahead to a couple months ago and I decided to give GL another look. I've done a lot of work with it now and have studied the code for tens of hours. And I still have so much to learn, but at least I can work with it now! With that all said, if you took the time to read it, cheers to you! I have attached some fresh screen shots of the CA Cheat Suite that I created in 2005. One of them is incomplete GUI-wise, but code-wise it served its purpose! Edited May 18, 2022 by Xak Quote Link to comment Share on other sites More sharing options...
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