This is a very small module, with no configurations at this moment - just made super fast - per user request.
However configurations and more options are planned, and feel free to send me your ideas.
So far this module does the following:
This allows a player to mug another player
If the player has more bullets than the player they mug, they will succeed (more game mechanics can come later)
Upon success, the player steals 30% of the money the other player is holding (which are not in bank).
The player mugged (or tried to mug) will get a notification of this
The players name will only be shown to the player mugged in 25% of the cases.
Please send feedback and ideas for this module, thank you.