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Advanced Drugs Module 1.0.4


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About This File

With this module installed on your game you will be able to create drug buildings which users can spend money on.

Drug buildings are used to produce the type of drugs you add into the game.

There are certain factors which will increase your production rate you can also pay xx credits points or whatever to increase this by 10% for x days.

There is a drug dealer who will buy and sell drugs prices will fluctuate from higher to lower various times of day / week 

There is also another feature where a Boat may come in that will be wanting a certain drug at a higher cost than the drug market. 

What's New in Version 1.0.4   See changelog


V1.0.3 - V1.0.4

  • Added in a missing function for drug_dropdown() which fixed the staff side of the module.
  • Adding Drugs works.
  • Editing Drugs works.
  • Deleting Drug Works.
  • All major files seems to be working fine but still testing them for next version (Yes you read correctly V1.0.5 is coming and its going to have new features / changes to code.)

Possibility's for V1.0.5

  • Business Deals which can be done via NPC / RLPC (Real Life Player Character)
  • Business Deals will take some time to complete.
  • Other players will be able to attack your business deals and steal the drugs for themselves.
  • New spy option will be added into the game which allows people to spend special currency or very high amount of crystals / cash (so its fair and reduces inflation).
  • Business deals can be attacked sometimes it will be random npcs sometimes deals go through easy enough and well players can spy and find you if he returns.
  • Option to takeout spy if you have purchased the correct equipment for the deal.
  • Random police stops and drug checks.
  • Safehouses to store drugs in.
  • Chance for safehouses to be busted by police or robbed by player / npc.
  • Planning required for shipping drugs across diff locations (will will be looking for this stuff so plan it carefully or might not end to good for you).
  • More logs added to track every single buy / sell of everything including buying from dealer player business deal drugs via factory's cash made / spent 
  • More staff functions will be added to the staff file which include (please see below as this is going to be a big update hehe)

Staff functions coming.

  • Add Drug Buildings
  • Edit Drug Buildings
  • Delete Drug Buildings
  • Add safehouse locations
  • Edit safehouse locations
  • Delete safehouse locations
  • Brand new settings page which include stuff like (Chance of being robbed by npc (1/100, chance of police stopping you (1/100))

This update is due to be released for this month ( June 2021 ) sometime or at least have some of it coded into the module and working for use amazing people who purchase my work and keep me doing what I love, thank you so much.

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User Feedback

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   0 of 1 member found this review helpful 0 / 1 member

not fit for purpose, full of bugs and not working as it should be.

Response from the author:

Sorry to hear you are having issues with the module and I have not been around to provide support, Real life issues have prevented me from doing client work or any work at all but I am back now and planning on going through all my modules and make changes / improvements and fix any current bugs which have slipped past me.

Can you please tell me what issues you are having or what bugs you encountered so I patch them and release a update,

Thanks and my apologies 

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